| name | unity-profiler |
| description | Unity Profiler skill for performance analysis, frame debugging, memory profiling, and optimization workflows. |
| allowed-tools | Read, Grep, Write, Bash, Edit, Glob, WebFetch |
| graph | {"domains":["domain:gaming"],"specializations":["specialization:game-development"],"skillAreas":["skill-area:performance-monitoring-profiling","skill-area:game-engines"],"roles":["role:game-developer"]} |
Unity Profiler Skill
Performance profiling and optimization using Unity Profiler tools.
Overview
This skill provides capabilities for analyzing and optimizing Unity game performance using the Profiler, Frame Debugger, and Memory Profiler.
Capabilities
CPU Profiling
- Analyze frame timing
- Identify bottlenecks
- Profile custom code markers
- Handle deep profiling
GPU Profiling
- Analyze render passes
- Profile shader performance
- Identify overdraw
- Debug draw calls
Memory Profiling
- Track allocations
- Identify memory leaks
- Analyze texture memory
- Profile managed heap
Automated Analysis
- Create profiler scripts
- Set up performance tests
- Generate reports
- Monitor regressions
Prerequisites