| name | game-dev |
| description | Used when building or iterating during a game development process. |
Instructions
This document serves as a high-level map for executing game development skills.
Each set of skills is described in a dedicated *.md file as listed below:
PREREQUISITES.md specifies the environment configuration and any pre-requisites that need to be met; this is the first place we need to look at.
WORKFLOW.md describes the general game development workflow and should be referred to periodically as needed.
GAME-ENGINE.md documents the game engine and APIs; it may also simply refer to external documentation.
ASSETS.md describes how the various game assets and config should be used, i.e. sprites/atlas, tiles, backgrounds, sounds.
TESTING.md describes how the game shall be run/tested/evaluated.