| name | init-team-decisions |
| description | Mine how YOUR team actually decides into a decisions.md — dated, sourced decision principles with statuses, scopes, and one-way doors — and generate a decide-like-<your-team> apprentice-loop skill: teammate commits to a recommendation first, the skill cites principles and gap-analyzes the reasoning, episodes get logged for calibration, and consistently-calibrated teammates graduate to owning whole decision classes. Use when the user says "init team decisions", "set up a decision system", "capture how we decide", "build a decide-like-us skill", or keeps getting pinged with "what would <the founder> say?".
|
/init-team-decisions — The Judgment Layer
The glossary gives agents and teammates the team's words; this layer gives them the
team's judgment. Built from evidence: real decision episodes where the reasoning is
visible — never from decision-theory boilerplate.
Principles (non-negotiable)
- Judgment is mined, not invented. Every principle carries the dated episode it
came from. No episode → no principle. Everything starts
proposed; only the named
calibration authority ratifies.
- Codify the loop, not the answers. The generated skill runs an apprentice
protocol; the principles are data it cites by ID. A skill that vends verdicts is
the failure mode, not the product.
- Recommendation first — no vending. If the asker hasn't committed to their own
recommendation, the loop hasn't started. (Reference eval: on a question with no
recommendation, the no-skill arm answered anyway and scored 0/10; the skill arm
refused and asked for the recommendation — that refusal IS the design.)
- Principles age. Statuses
proposed → ratified → retired; each principle has a
scope, and stage-specific principles get retired when the stage changes — don't
let January's judgment decide June's questions.
- One-way doors always escalate. Expensive-to-reverse decisions produce an
escalation brief (recommendation + reasoning + precedents attached), never a
decision. The escalation gets faster, not slower.
State Management
Write progress to .decisions-setup/state.md after every phase. On restart, resume —
never re-ask an answered question.
Phase 0 — Evidence Sweep (decision episodes, not opinions)
Mine, read-only, naming each source before first use. Look for episodes where both
the decision AND the reasoning are visible ("decided X because Y"):
- Meeting summaries / notes — weekly agendas, retro notes, design-review notes.
- Chat exports the user provides — decision threads, "let's just do X" moments.
- Agent digests if a team agent already runs — their Decisions sections are
pre-distilled ore (the reference's first decision skill was mined from 14 nightly
digests).
- PR discussions / ADRs for engineering teams.
- Recurring deferral patterns are evidence too — a question "deferred" repeatedly
with no date is a candidate principle about deferral itself.
Extract candidates: the episode (dated, sourced), the generalized principle behind it
(encode what transfers, keep the episode as the example — a rule that only
re-describes its own incident never fires again), and a scope.
Phase 1 — Evidence Review
Present candidate principles with provenance (episode, date, source, recurrence
count — a principle walked twice is stronger than one walked once). The user
confirms, corrects, or deletes. Also surface the mined candidate for who the
calibration authority is (whose verdicts the log will be scored against).
Phase 2 — The Irreducible Questions (≤3)
- Calibration authority — confirm the mined candidate ("decisions seem to route
to — is the judgment being encoded?").
- One-way doors — seed with the universal list (pricing & plan changes ·
hiring/firing · commitments to customers · public statements · legal/contracts ·
spend beyond agreed budgets); the user edits. These ALWAYS escalate.
- Review cadence — when does the authority review pending episodes and proposed
principles? Default: attach to an existing weekly ritual, never a new meeting.
Phase 3 — Generate (show substance before writing)
Into the team's knowledge repo:
decisions.md — preamble (what this file is, status lifecycle, aging rule),
the one-way-doors list, the confirmed principles (each: ID D-xx, episode,
reasoning, scope, status proposed), and a Decision log section with the entry
template (question · teammate recommendation + reasoning · skill lean with cited
IDs + confidence · what was done · authority verdict: pending/agree/disagree).
skills/decide-like-<team>/SKILL.md — the apprentice loop:
0. Classify: on the one-way-doors list (or expensive to reverse, or
precedent-setting) → output is an escalation brief; still run steps 1–2.
- Force the recommendation: (a) their call, (b) their reasoning and criteria,
(c) what would change their mind. No recommendation → help form one; never
skip ahead.
- Surface the team's lean: applicable principles cited by ID (
ratified
weighted above proposed — qualify proposed as "mined, not yet ratified"),
precedents, confidence grounded in how many independent precedents support it.
No matching principle → say exactly that and route to the authority. A
confident guess in their name is worse than a question.
- Gap analysis on reasoning, not just conclusion: match on both → say so;
same conclusion / different reasoning → flag it (right-for-the-wrong-reason
fails silently next time); different conclusion → name the principle that
produces the difference and what evidence would settle it. The human owns
the call.
- Log the episode in decisions.md — no silent episodes; the log is what makes
calibration possible.
- Calibration & graduation: at the review cadence, the authority marks
agree/disagree (+why). Disagreements are the valuable ones — each fixes, adds,
or retires a principle. A teammate with 5 agreed verdicts of the last 6 in a
decision class owns that class. (Deliberately N-of-last-M, not consecutive:
consecutive-agreement taxes honest disagreement at exactly the moment voice
matters most.)
Phase 4 — Prove It (the refusal test)
Before declaring done: ask the generated skill a real decision question without
giving a recommendation. It must refuse to vend an answer and ask for the
recommendation first. A decision skill you haven't watched refuse is not yet
trustworthy — same doctrine as watching the drift checker fail.
Phase 5 — Wire the Ritual
- If a weekly knowledge-sync skill exists (e.g. from
/init-team-brain): propose
adding a decision-mining pass (collect new episodes as proposed entries) and
a principles revisit (propose retire/amend for principles the week
contradicted; note confirmations — recurrence strengthens the lean) to it, by PR.
- If the calibration authority also mined and ratified the seed set, say so in the
file header — self-ratified principles become the team's through the calibration
loop, not by decree. Honesty here is what makes the log trustworthy later.
Rules
- No customer PII or account state in decisions.md — it records team judgment only.
- Conversational questions, numbered; ≤3 substantive questions total.
- Every generated file shown before writing; the repo's normal review flow (PR)
applies.
- Finish by reporting: principles seeded (and how many were walked ≥2 times),
questions asked, files written, and the single next action: run the first real
episode through the loop this week.
Provenance: generalized Jun 12, 2026 from the reference implementation at Onsa.ai
(decisions.md D-01..D-18 + decide-like-onsa; blind-judged eval 40/40 with-skill vs
9/40 without). This generalization is v0.1 — field-tested at n=1, not yet
clean-room tested. Issues welcome.