بنقرة واحدة
planning
Use when exploring has locked CONTEXT.md and the work needs planning before validation.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Use when exploring has locked CONTEXT.md and the work needs planning before validation.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Use when the user asks to create a persistent repo-local Codex agent, scaffold `.codex/agents/*.toml`, define a reusable specialist role, or match an agent to existing local skills and MCP servers.
Use when designing or implementing a premium animated landing page with AI-generated visuals or looping video, especially when the workflow involves Higgfield-style image and video generation, Google AI Studio-style code prompting, React or Tailwind landing-page implementation, dark-mode video blending, scroll-tied playback, aspect-ratio-matched media blocks, or motion-first section design.
Use when the user asks to fine-tune on books, create an SFT dataset from books, train a style-transfer or author-voice model, extract ePub text, segment long-form book content, or prepare literary data for LoRA or small-model training.
Bootstrap a new AI-agent session by reading the repository operating docs and rebuilding project understanding from source. Use when Codex needs to start a new conversation, get up to speed on an unfamiliar repo, read AGENTS.md and README.md completely before acting, investigate the codebase to understand the project's purpose and architecture, or turn a rough onboarding prompt into an execution-ready repo-orientation prompt.
Use when reviewing completes or work is intentionally abandoned. Extract durable patterns, decisions, and failures into history/learnings, then promote only critical reusable lessons to critical-patterns.md.
Use when Codex should turn a concept, topic, tutorial, lesson, algorithm, system, workflow, or abstract idea into a playable browser game that teaches through interaction. Use for planning or implementing educational web games with the Game Studio plugin, including concept-to-mechanic translation, gameplay loop design, learning progression, and browser-game QA.
| name | planning |
| description | Use when exploring has locked CONTEXT.md and the work needs planning before validation. |
| metadata | {"ecosystem":"khuym","dependencies":{"beads-cli":{"kind":"command","command":"br","missing_effect":"unavailable","reason":"Planning creates and links real bead graphs with br."},"beads-viewer":{"kind":"command","command":"bv","missing_effect":"degraded","reason":"Planning relies on graph-aware triage and validation checks."},"cass-cli":{"kind":"command","command":"cass","missing_effect":"degraded","reason":"Planning searches prior sessions to avoid re-solving problems."},"cass-memory":{"kind":"command","command":"cm","missing_effect":"degraded","reason":"Planning retrieves reusable playbook context before deep work."},"gkg":{"kind":"mcp_server","server_names":["gkg"],"config_sources":["repo_codex_config","global_codex_config","plugin_mcp_manifest"],"missing_effect":"degraded","reason":"Discovery architecture snapshots rely on gkg-backed analysis."}}} |
Planning turns locked CONTEXT.md decisions into the smallest believable path to execution. Tough work uses capability/risk epics and a current story for feasibility validation.
If .khuym/onboarding.json is missing or stale, stop and invoke khuym:using-khuym.
CONTEXT.md is source of truth.node .codex/khuym_status.mjs --json when available.Epic Map -> Current Story Pack over forced 2-4 phases.khuym:validating.Mode -> Shape -> Epic Map? -> Current Story Pack -> Beads.
Phase = optional milestone; epic = capability/risk area; story = end-to-end outcome; bead = worker task for validated work.
Load references/planning-reference.md for quality rules and artifact templates.
CONTEXT.md, read learnings.approach.md with path, risks, proof needs, files, and validating questions.khuym:validating.Planning has chosen the smallest work shape. Approve it before current story/work prep. Tough work uses an epic map; beads wait until feasibility passes.
CONTEXT.md