بنقرة واحدة
find-skills
Discover and list available skills in the repository
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Discover and list available skills in the repository
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Pick the fastest build/verify command for the change at hand, from cargo check to the full verify gate
Run and troubleshoot the SDK code generation pipeline (./codegen.sh) and the generated-artifact drift gate
How versioning and releases work via release-please, version.txt, and the version pins across the workspace
Build and debug the WASM browser target and the TypeScript web SDK, including the wasm-pack path and the debugger WebSocket relay
Dependency flow audit and layer validation for GoudEngine's 5-layer hierarchy
12-area audit checklist adapted for Rust game engine projects
| name | find-skills |
| description | Discover and list available skills in the repository |
| user-invocable | true |
Discover all available skills in the GoudEngine repository and present them with descriptions and usage instructions.
Run when you need to know what skills are available, when starting a new session, or when unsure which skill applies to a task.
Skills are stored in .agents/skills/ and symlinked to tool-specific directories:
.agents/skills/ # Canonical location (cross-tool)
.claude/skills/ # Symlink for Claude Code
.cursor/skills/ # Symlink for Cursor
SKILL.md files:find .agents/skills/ -name "SKILL.md" -type f 2>/dev/null
For each skill, read the YAML frontmatter to extract:
name: Skill identifierdescription: One-line summaryuser-invocable: Whether it can be called directlycontext: How it runs (fork, inline)Present the results as a table.
| Skill | Description | Invocable |
|---|---|---|
/subagent-driven-development | Orchestrate parallel subagent batches with two-stage review | Yes |
/review-changes | Dispatch 5 parallel review agents to analyze pending changes | Yes |
/code-review | 7-phase structured code review | Yes |
/hardening-checklist | 12-area audit checklist for project health | Yes |
/tdd-workflow | RED-GREEN-REFACTOR TDD pipeline with agent dispatch | Yes |
/integration-testing | Integration test patterns for Rust engine with GL context and FFI | Yes |
/architecture-review | Dependency flow audit and 5-layer hierarchy validation | Yes |
/humanizer | Remove AI writing patterns from documentation | Yes |
/find-skills | Discover available skills (this skill) | Yes |
/sdk-parity-check | Verify FFI exports have matching C# and Python SDK wrappers | Yes |
/session-continuity | Manage session state across context compactions | Yes |
/goudengine-debugging | Debugging workflow and diagnostic checklists for runtime via MCP tools | Yes |
/goudengine-mcp-server | Setup, tool reference, and troubleshooting for the MCP debugger server | Yes |
/gh-issue | Strict issue-delivery workflow: worktrees, sequential review gates, PR template, Claude review loop, CI follow-through | Yes |
| Task Type | Recommended Skill |
|---|---|
| Implementing a new feature | /subagent-driven-development + /tdd-workflow |
| Reviewing before commit | /review-changes |
| Deep PR review | /code-review |
| Project health check | /hardening-checklist |
| Writing tests | /tdd-workflow + /integration-testing |
| Checking module structure | /architecture-review |
| Writing documentation | /humanizer |
| Adding FFI functions | /sdk-parity-check |
| Starting/resuming a session | /session-continuity |
| Debugging a running game | /goudengine-debugging |
| Setting up MCP server | /goudengine-mcp-server |
| Issue-driven change with full review gates | /gh-issue |
| Finding a skill | /find-skills (this one) |
To add a new skill:
.agents/skills/<skill-name>/SKILL.md.claude/skills/ and .cursor/skills/ will pick it up automatically