بنقرة واحدة
sample
Test fixture for skill-loader unit tests
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Test fixture for skill-loader unit tests
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Breakout/Arkanoid-style brick breaker with paddle, ball, bricks, lives, and required powerups
Mario-style 2D platformer with stomp/bump/ability/gate/combo mechanics
深度研究方法论 — 4 阶段结构化研究框架
Endless runner — auto-running player dodges obstacles and collects pickups while distance increases
TODO 一句话描述(给 LLM 看,soft dispatch 用)
Create a pull request after typecheck, targeted tests, branch, commit, and push are complete.
| name | sample |
| description | Test fixture for skill-loader unit tests |
| artifact_kind | game |
| subtype | platformer |
| declared_verbs | [{"verb":"defeat","selector":"enemiesDefeated","success":{"op":"increase","path":"enemiesDefeated"},"required":true},{"verb":"collect","selector":"coinsCollected","success":{"op":"increase","path":"coinsCollected"}}] |
This is a test fixture — used by tests/unit/agent/runtime/game/skill-loader.test.ts.
Sample artifact must include step('jump') and snapshot() returning { enemiesDefeated, coinsCollected }.
This sub-section is intentionally nested to test extractSection heading scoping.
If verb_no_evidence for defeat, ensure stomping increments enemiesDefeated.
See mechanics.md (not present in fixture).