| name | widgetkit |
| description | Implement, review, or improve widgets, Live Activities, and controls using WidgetKit and ActivityKit. Use when building home screen, Lock Screen, or StandBy widgets with timeline providers; when creating interactive widgets with Button/Toggle and AppIntent actions; when adding Live Activities with Dynamic Island layouts (compact, minimal, expanded); when building Control Center widgets with ControlWidgetButton/ControlWidgetToggle; when configuring widget families, refresh budgets, deep links, push-based reloads, or Liquid Glass rendering; or when setting up widget extensions, App Groups, and entitlements. |
WidgetKit and ActivityKit
Build home screen widgets, Lock Screen widgets, Live Activities, Dynamic Island
presentations, Control Center controls, and StandBy surfaces for iOS 26+.
See references/widgetkit-advanced.md for timeline strategies, push-based
updates, Xcode setup, and advanced patterns.
Contents
Workflow
1. Create a new widget
- Add a Widget Extension target in Xcode (File > New > Target > Widget Extension).
- Enable App Groups for shared data between the app and widget extension.
- Define a
TimelineEntry struct with a date property and display data.
- Implement a
TimelineProvider (static) or AppIntentTimelineProvider (configurable).
- Build the widget view using SwiftUI, adapting layout per
WidgetFamily.
- Declare the
Widget conforming struct with a configuration and supported families.
- Register all widgets in a
WidgetBundle annotated with @main.
2. Add a Live Activity
- Define an
ActivityAttributes struct with a nested ContentState.
- Add
NSSupportsLiveActivities = YES to the app's Info.plist.
- Create an
ActivityConfiguration in the widget bundle with Lock Screen content
and Dynamic Island closures.
- Start the activity with
Activity.request(attributes:content:pushType:).
- Update with
activity.update(_:) and end with activity.end(_:dismissalPolicy:).
3. Add a Control Center control
- Define an
AppIntent for the action.
- Create a
ControlWidgetButton or ControlWidgetToggle in the widget bundle.
- Use
StaticControlConfiguration or AppIntentControlConfiguration.
4. Review existing widget code
Run through the Review Checklist at the end of this document.
Widget Protocol and WidgetBundle
Widget
Every widget conforms to the Widget protocol and returns a WidgetConfiguration
from its body.
struct OrderStatusWidget: Widget {
let kind: String = "OrderStatusWidget"
var body: some WidgetConfiguration {
StaticConfiguration(kind: kind, provider: OrderProvider()) { entry in
OrderWidgetView(entry: entry)
}
.configurationDisplayName("Order Status")
.description("Track your current order.")
.supportedFamilies([.systemSmall, .systemMedium])
}
}
WidgetBundle
Use WidgetBundle to expose multiple widgets from a single extension.
@main
struct MyAppWidgets: WidgetBundle {
var body: some Widget {
OrderStatusWidget()
FavoritesWidget()
DeliveryActivityWidget()
QuickActionControl()
}
}
Configuration Types
Use StaticConfiguration for non-configurable widgets. Use AppIntentConfiguration
(recommended) for configurable widgets paired with AppIntentTimelineProvider.
StaticConfiguration(kind: "MyWidget", provider: MyProvider()) { entry in
MyWidgetView(entry: entry)
}
AppIntentConfiguration(kind: "ConfigWidget", intent: SelectCategoryIntent.self,
provider: CategoryProvider()) { entry in
CategoryWidgetView(entry: entry)
}
Shared Modifiers
| Modifier | Purpose |
|---|
.configurationDisplayName(_:) | Name shown in the widget gallery |
.description(_:) | Description shown in the widget gallery |
.supportedFamilies(_:) | Array of WidgetFamily values |
.supplementalActivityFamilies(_:) | Live Activity sizes (.small, .medium) |
TimelineProvider
For static (non-configurable) widgets. Uses completion handlers. Three required methods:
struct WeatherProvider: TimelineProvider {
typealias Entry = WeatherEntry
func placeholder(in context: Context) -> WeatherEntry {
WeatherEntry(date: .now, temperature: 72, condition: "Sunny")
}
func getSnapshot(in context: Context, completion: @escaping (WeatherEntry) -> Void) {
let entry = context.isPreview
? placeholder(in: context)
: WeatherEntry(date: .now, temperature: currentTemp, condition: currentCondition)
completion(entry)
}
func getTimeline(in context: Context, completion: @escaping (Timeline<WeatherEntry>) -> Void) {
Task {
let weather = await WeatherService.shared.fetch()
let entry = WeatherEntry(date: .now, temperature: weather.temp, condition: weather.condition)
let nextUpdate = Calendar.current.date(byAdding: .hour, value: 1, to: .now)!
completion(Timeline(entries: [entry], policy: .after(nextUpdate)))
}
}
}
AppIntentTimelineProvider
For configurable widgets. Uses async/await natively. Receives user intent configuration.
struct CategoryProvider: AppIntentTimelineProvider {
typealias Entry = CategoryEntry
typealias Intent = SelectCategoryIntent
func placeholder(in context: Context) -> CategoryEntry {
CategoryEntry(date: .now, categoryName: "Sample", items: [])
}
func snapshot(for config: SelectCategoryIntent, in context: Context) async -> CategoryEntry {
let items = await DataStore.shared.items(for: config.category)
return CategoryEntry(date: .now, categoryName: config.category.name, items: items)
}
func timeline(for config: SelectCategoryIntent, in context: Context) async -> Timeline<CategoryEntry> {
let items = await DataStore.shared.items(for: config.category)
let entry = CategoryEntry(date: .now, categoryName: config.category.name, items: items)
return Timeline(entries: [entry], policy: .atEnd)
}
}
Widget Families
| Family | Platform |
|---|
.systemSmall | iOS, iPadOS, macOS, CarPlay (iOS 26+) |
.systemMedium | iOS, iPadOS, macOS |
.systemLarge | iOS, iPadOS, macOS |
.systemExtraLarge | iPadOS only |
.accessoryCircular | iOS, watchOS |
.accessoryRectangular | iOS, watchOS |
.accessoryInline | iOS, watchOS |
.accessoryCorner | watchOS only |
Adapt layout per family using @Environment(\.widgetFamily):
@Environment(\.widgetFamily) var family
var body: some View {
switch family {
case .systemSmall: CompactView(entry: entry)
case .systemMedium: DetailedView(entry: entry)
case .accessoryCircular: CircularView(entry: entry)
default: FullView(entry: entry)
}
}
Interactive Widgets (iOS 17+)
Use Button and Toggle with AppIntent conforming types to perform actions
directly from a widget without launching the app.
struct ToggleFavoriteIntent: AppIntent {
static var title: LocalizedStringResource = "Toggle Favorite"
@Parameter(title: "Item ID") var itemID: String
func perform() async throws -> some IntentResult {
await DataStore.shared.toggleFavorite(itemID)
return .result()
}
}
struct InteractiveWidgetView: View {
let entry: FavoriteEntry
var body: some View {
HStack {
Text(entry.itemName)
Spacer()
Button(intent: ToggleFavoriteIntent(itemID: entry.itemID)) {
Image(systemName: entry.isFavorite ? "star.fill" : "star")
}
}
.padding()
}
}
Live Activities and Dynamic Island
ActivityAttributes
Define the static and dynamic data model.
struct DeliveryAttributes: ActivityAttributes {
struct ContentState: Codable, Hashable {
var driverName: String
var estimatedDeliveryTime: ClosedRange<Date>
var currentStep: DeliveryStep
}
var orderNumber: Int
var restaurantName: String
}
ActivityConfiguration
Provide Lock Screen content and Dynamic Island closures in the widget bundle.
struct DeliveryActivityWidget: Widget {
var body: some WidgetConfiguration {
ActivityConfiguration(for: DeliveryAttributes.self) { context in
VStack(alignment: .leading) {
Text(context.attributes.restaurantName).font(.headline)
HStack {
Text("Driver: \(context.state.driverName)")
Spacer()
Text(timerInterval: context.state.estimatedDeliveryTime, countsDown: true)
}
}
.padding()
} dynamicIsland: { context in
DynamicIsland {
DynamicIslandExpandedRegion(.leading) {
Image(systemName: "box.truck.fill").font(.title2)
}
DynamicIslandExpandedRegion(.trailing) {
Text(timerInterval: context.state.estimatedDeliveryTime, countsDown: true)
.font(.caption)
}
DynamicIslandExpandedRegion(.center) {
Text(context.attributes.restaurantName).font(.headline)
}
DynamicIslandExpandedRegion(.bottom) {
HStack {
ForEach(DeliveryStep.allCases, id: \.self) { step in
Image(systemName: step.icon)
.foregroundStyle(step <= context.state.currentStep ? .primary : .tertiary)
}
}
}
} compactLeading: {
Image(systemName: "box.truck.fill")
} compactTrailing: {
Text(timerInterval: context.state.estimatedDeliveryTime, countsDown: true)
.frame(width: 40).monospacedDigit()
} minimal: {
Image(systemName: "box.truck.fill")
}
}
}
}
Dynamic Island Regions
| Region | Position |
|---|
.leading | Left of the TrueDepth camera; wraps below |
.trailing | Right of the TrueDepth camera; wraps below |
.center | Directly below the camera |
.bottom | Below all other regions |
Starting, Updating, and Ending
let attributes = DeliveryAttributes(orderNumber: 123, restaurantName: "Pizza Place")
let state = DeliveryAttributes.ContentState(
driverName: "Alex",
estimatedDeliveryTime: Date()...Date().addingTimeInterval(1800),
currentStep: .preparing
)
let content = ActivityContent(state: state, staleDate: nil, relevanceScore: 75)
let activity = try Activity.request(attributes: attributes, content: content, pushType: .token)
let updated = ActivityContent(state: newState, staleDate: nil, relevanceScore: 90)
await activity.update(updated)
let final = ActivityContent(state: finalState, staleDate: nil, relevanceScore: 0)
await activity.end(final, dismissalPolicy: .after(.now.addingTimeInterval(3600)))
Control Center Widgets (iOS 18+)
struct OpenCameraControl: ControlWidget {
var body: some ControlWidgetConfiguration {
StaticControlConfiguration(kind: "OpenCamera") {
ControlWidgetButton(action: OpenCameraIntent()) {
Label("Camera", systemImage: "camera.fill")
}
}
.displayName("Open Camera")
}
}
struct FlashlightControl: ControlWidget {
var body: some ControlWidgetConfiguration {
StaticControlConfiguration(kind: "Flashlight", provider: FlashlightValueProvider()) { value in
ControlWidgetToggle(isOn: value, action: ToggleFlashlightIntent()) {
Label("Flashlight", systemImage: value ? "flashlight.on.fill" : "flashlight.off.fill")
}
}
.displayName("Flashlight")
}
}
Lock Screen Widgets
Use accessory families and AccessoryWidgetBackground.
struct StepsWidget: Widget {
let kind = "StepsWidget"
var body: some WidgetConfiguration {
StaticConfiguration(kind: kind, provider: StepsProvider()) { entry in
ZStack {
AccessoryWidgetBackground()
VStack {
Image(systemName: "figure.walk")
Text("\(entry.stepCount)").font(.headline)
}
}
}
.supportedFamilies([.accessoryCircular, .accessoryRectangular, .accessoryInline])
}
}
StandBy Mode
.systemSmall widgets automatically appear in StandBy (iPhone on charger in
landscape). Use @Environment(\.widgetLocation) for conditional rendering:
@Environment(\.widgetLocation) var location
Design Patterns
- Prefer
Gauge over manual arcs. Use .gaugeStyle(.accessoryCircular) for
Lock Screen circular widgets and .linearCapacity for home screen capacity bars.
The system handles styling, accessibility, and rendering-mode adaptation.
- Use
.containerBackground(_:for: .widget) (iOS 17+) for widget backgrounds
instead of padding and background modifiers.
- Use
Canvas for dense visualizations like sparklines or mini bar charts.
The lack of per-element accessibility is acceptable since the entire widget
surface is a single tap target.
- Match timeline refresh to data granularity. Apple budgets
40–70 refreshes per day
with entries at least 5 minutes apart. Use
Text(timerInterval:countsDown:)
for live countdowns instead of burning timeline entries.
See references/widgetkit-advanced.md for
code examples and detailed guidance on each pattern.
iOS 26 Additions
Liquid Glass Support
Adapt widgets to the Liquid Glass visual style using WidgetAccentedRenderingMode.
| Mode | Description |
|---|
.accented | Accented rendering for Liquid Glass |
.accentedDesaturated | Accented with desaturation |
.desaturated | Fully desaturated |
.fullColor | Full-color rendering |
WidgetPushHandler
Enable push-based timeline reloads without scheduled polling.
struct MyWidgetPushHandler: WidgetPushHandler {
func pushTokenDidChange(_ pushInfo: WidgetPushInfo, widgets: [WidgetInfo]) {
let tokenString = pushInfo.token.map { String(format: "%02x", $0) }.joined()
}
}
CarPlay Widgets
.systemSmall widgets render in CarPlay on iOS 26+. Ensure small widget layouts
are legible at a glance for driver safety.
Common Mistakes
-
Using IntentTimelineProvider instead of AppIntentTimelineProvider.
IntentTimelineProvider is the older SiriKit Intents-based provider. Prefer
AppIntentTimelineProvider with the App Intents framework for new widgets.
-
Exceeding the refresh budget. Widgets have a daily refresh limit. Do not
call WidgetCenter.shared.reloadTimelines(ofKind:) on every minor data change.
Batch updates and use appropriate TimelineReloadPolicy values.
-
Forgetting App Groups for shared data. The widget extension runs in a
separate process. Use UserDefaults(suiteName:) or a shared App Group
container for data the widget reads.
-
Performing network calls in placeholder(). placeholder(in:) must return
synchronously with sample data. Use getTimeline or timeline(for:in:) for
async work.
-
Missing NSSupportsLiveActivities Info.plist key. Live Activities will not
start without NSSupportsLiveActivities = YES in the host app's Info.plist.
-
Using the deprecated contentState API. Use ActivityContent for all
Activity.request, update, and end calls. The contentState-based
methods are deprecated.
-
Not handling the stale state. Check context.isStale in Live Activity
views and show a fallback (e.g., "Updating...") when content is outdated.
-
Putting heavy logic in the widget view. Widget views are rendered in a
size-limited process. Pre-compute data in the timeline provider and pass
display-ready values through the entry.
-
Ignoring accessory rendering modes. Lock Screen widgets render in
.vibrant or .accented mode, not .fullColor. Test with
@Environment(\.widgetRenderingMode) and avoid relying on color alone.
-
Not testing on device. Dynamic Island and StandBy behavior differ
significantly from Simulator. Always verify on physical hardware.
Review Checklist
References