| name | convergence-loop |
| description | A universal gate-reinforcement meta-skill that replaces the "single-pass = done" pattern with a converging loop of up to N rounds. Can be applied to any gate, checkpoint, or verification step. Only declares "truly passed" after FAIL→FIX→re-verify repeats until convergence (all items pass). Escalates to structural redesign if not converged within N rounds. Triggers on: "convergence-loop", "how many rounds do we need", "suspicious of single-pass", "not sure if it really passed", or equivalent phrasing. |
| user-invocable | true |
| allowed-tools | ["Read","Write","Bash","Agent"] |
| model | sonnet |
| origin | contention-layer |
| contention-parents | ["harvest-loop"] |
convergence-loop — Universal Convergence Loop Gate Reinforcement
A single pass declaration is hard to trust. A fix exposes new FAILs, and round 2 catches what round 1 missed. convergence-loop assigns a "truly passed" criterion to any gate.
Triggers
/convergence-loop
- "convergence-loop", "how many rounds do we need", "not sure if it really passed"
- "suspicious of single-pass", "run until it passes", "keep verifying until clean"
- "single pass isn't enough", "need another round", "the fix might have introduced new issues"
- Auto-proposed: when the same artifact receives a FAIL verdict 2+ times in the same session (observable: 2nd FAIL on identical scope)
Origin
Extracted from a recurring "single-pass gate is hard to trust" pattern observed across multiple hub workflows. The canonical reference is:
harvest-loop extract→attack→synthesize cycle: pattern extraction → attack → synthesis → the repeating structure must run until convergence
When the same structure recurs across gates, it is a skill.
Applicable Targets
| Applicable Gate | Example |
|---|
| Skill diagnostic gate | harness-doctor + apex-review |
| Session harvest loop | harvest-loop extract→attack→synthesize cycle |
| External asset audit | steel-quench Wave 1~N |
| Domain-specific quality gate | Plug in any project-defined FAIL→FIX checkpoint |
| Any FAIL→FIX repeating structure | User-defined gate |
Pipeline Structure
[Input] gate name + pass criteria + max rounds N (default 3)
│
▼
Round 1
│ Execute gate
│ → All items pass: ✅ Round 1 passed → Round 2 (verification)
│ → FAIL occurs: List FAIL items → Execute FIX → Round 2
│
▼
Round 2
│ Re-execute same gate (with FIX applied + search for new FAILs)
│ → All items pass: ✅ Round 2 passed → Round 3 (final check)
│ → New FAIL: List → FIX → Round 3
│
▼
Round 3 (final)
│ → All items pass: ✅ Declare truly passed
│ → FAILs remain: "Structural redesign required" → Escalate
│
▼ (if not converged within N rounds)
Escalation
→ Classify root cause: ambiguous criteria / FIX capability limit / gate design flaw
→ Output recommended action
Core principle: A fix exposing new FAILs is not a failure — it is a signal that the gate is working correctly. The deeper the round, the more fundamental the FAILs it uncovers.
Execution Guidelines
Setup (confirm before running)
Gate name: [what checkpoint is this]
Pass criteria: [specify pass condition — "all items ✅" or concrete criteria]
Max rounds: [default 3; simple gates 2; complex gates up to 5]
FIX owner: [auto-fixable / requires human / mixed]
Escalation: [who to escalate to / how, if not converged within N rounds]
Per-Round Execution Rules
What must stay constant across rounds:
- Pass criteria are immutable (no relaxing criteria per round)
- Cumulative tracking of FAIL items (verify that prior-round FAILs were fixed)
- New FAILs explicitly labeled (distinguish newly surfaced items from fix chain)
What changes across rounds:
- FIX-applied targets (revised TCs, skills, documents)
- FAIL list (should shrink; growth is also acceptable — it means items are surfacing)
Convergence Judgment
Convergence = 0 new FAILs across 2 consecutive rounds
Conditions to declare truly passed:
1. All items pass AND
2. At least 2 rounds executed (single-round pass treated as "provisionally passed" only)
Escalation Root Cause Classification
| Cause | Signal | Recommended Action |
|---|
| Ambiguous pass criteria | Same item judged differently each round | Restate criteria explicitly, then restart |
| FIX capability limit | FAILs detected but fix method unknown | Bring in expert or reduce scope |
| Gate design flaw | Same FAIL repeats after N rounds | Redesign the gate itself → meta-prompt-builder |
Output Format
## convergence-loop Result
Gate: [gate name]
Max rounds: N | Actual convergence round: M
| Round | Verdict | FAIL Items | New FAILs | FIX Applied |
|:---:|:---:|---|:---:|:---:|
| 1 | FAIL/PASS | [item list] | — | Y/N |
| 2 | FAIL/PASS | [item list] | [new] | Y/N |
| 3 | PASS | none | none | — |
✅ Truly passed (converged at round M)
❌ Not converged within N rounds → Escalation: [root cause classification]
Related Skills
| Situation | Related Skill |
|---|
| Applied to skill diagnostic gate | harness-doctor → convergence-loop wrapper |
| Applied to quench wave | steel-quench Wave 3+ convergence criteria (same principle) |
| Applied to session harvest loop | harvest-loop extract→attack→synthesize cycle |
| When gate redesign is needed | meta-prompt-builder |
Done When
Setup complete (gate name, pass criteria, max rounds confirmed)
+ Minimum 2 rounds executed
+ Convergence declared (all items pass for 2 consecutive rounds) or escalation triggered
+ Per-round result table output
External anchor (independent convergence)
arXiv:2606.27009 (Semantic Early-Stopping for Iterative LLM Agent Loops, 2026-06-25, verified
2026-06-27) externally validates this skill's core thesis — stop on convergence, not a fixed
iteration cap — measuring −38% tokens vs fixed caps when stopping is judge-free (consecutive draft
embeddings stop changing in meaning). Sharpening, not blind validation: the same paper finds
quality-gated stopping (a judge call each round) counterproductive due to judging cost, and that an
oracle picking the best round beats any stopping rule — so the harder problem is which round was
best, not when to stop. Implication for this skill's judge/checklist-gated rounds: per-round
verification cost is real; prefer a cheap convergence signal where one exists, and keep max rounds N
bounded.