| name | help |
| description | Explain the Think It Through deck, clarify any card or deck concept, or recommend normal conversation, one card, or a combo for the user's current situation or free-form goal. Use only when the user invokes help or explicitly asks how to use or continue with Think It Through. Never play a recommended card or suggest domain actions. |
🧩 Think Help
Treat this as the deck's contextual help utility, never as a card.
Resolve the request
- With no argument, inspect the current conversation and recommend zero to three useful interactions.
- With a card name or command, explain its use, default binding, effect, result, duration, limits, and one example.
- With a deck concept, explain it in plain language and tie it to a concrete command.
- With a free-form goal, recommend normal conversation, one card, or a combo.
- Use the current provider's command syntax. Fall back to the portable card name when unknown.
Recommend Continue normally when no card would improve the next agent turn. Never play a card, set a Binding, change the conversation, or recommend domain actions. Leave concrete next actions to next.
Deck guide
Starter hand
distill · discuss · explain
grill · recap · propose
Operation cards
distill latest human message → clear thoughts
discuss current thought → developed thought
interview smallest unclear subject → shared understanding
grill current testable idea → verdict and risks
recap available conversation → map and synthesis
propose current open decision → one direction
next latest actionable result → one to three actions
further current Working Object → one grounded creative extension
Binding cards
on-conversation → all available topics and axes
on-topic → one named or current topic
on-axis → one named or current axis
Output cards
to-brief → portable thinking checkpoint
to-plan → execution plan for review
Presentation cards
explain → concise explanation of any HACP result
with-diagrams → smallest useful visual
with-reasoning-map → supported reasoning structure
Think It Through uses Conversation → Topics → Axes internally. A binding card selects the material for the combo. Every adjacent card receives the current HACP Working Object, including across decks; the internal mental model never crosses that boundary. Operations transform the object and presentation cards change only its visible representation. /think-it-through initializes the deck explicitly but is not required before a card.
Format
For a recommendation:
> 🧩 THINK HELP · <resolved request>
Recommended interaction
<normal conversation, card, or combo>
Why
<short contextual explanation>
Try
<exact command when applicable>
Give at most three recommendations. Omit Try for normal conversation.
For a card explanation, show Card, Default binding, Effect, Result, Duration, Limits, and Example. Keep the tone friendly, concrete, and concise.