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CryptoRabea
ملف منشئ GitHub

CryptoRabea

عرض على مستوى المستودعات لـ 4 skills مجمعة عبر 1 مستودعات GitHub.

skills مجمعة
4
مستودعات
1
محدث
2025-12-30
خريطة المستودعات

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أهم المستودعات حسب عدد skills المجمعة، مع حصتها من كتالوج هذا المنشئ وانتشارها المهني.

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المستودعات و skills الممثلة

unity-architecture
مطوّرو البرمجيات

This skill should be used when the user asks about "game architecture", "design patterns", "manager pattern", "singleton pattern", "ScriptableObject", "ScriptableObject architecture", "event system", "Observer pattern", "pub-sub", "MVC in Unity", "dependency injection", "service locator", or needs guidance on structuring Unity projects and game systems.

2025-12-30
unity-fundamentals
مطوّرو البرمجيات

This skill should be used when the user asks about "Unity lifecycle", "MonoBehaviour methods", "Awake vs Start", "Update vs FixedUpdate", "Unity serialization", "[SerializeField]", "GetComponent", "component references", "Unity prefabs", "prefab workflow", or needs guidance on fundamental Unity patterns and best practices.

2025-12-30
unity-performance
مطوّرو البرمجيات

This skill should be used when the user asks about "Unity performance", "optimization", "GC allocation", "object pooling", "caching", "Update loop optimization", "memory management", "profiling", "framerate", "garbage collection", or needs guidance on performance best practices for Unity games.

2025-12-30
unity-workflows
مطوّرو البرمجيات

This skill should be used when the user asks about "Unity editor scripting", "Custom Inspector", "EditorWindow", "PropertyDrawer", "Unity Input System", "new Input System", "UI Toolkit", "uGUI", "Canvas", "asset management", "AssetDatabase", "build pipeline", "Editor utilities", or needs guidance on Unity editor extensions, input handling, UI systems, and workflow optimization.

2025-12-30
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