بنقرة واحدة
design-console-smallform
Pixel-perfect compact UI guidance for console-style Dartsnut games and widgets.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Pixel-perfect compact UI guidance for console-style Dartsnut games and widgets.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Dartsnut asset manifest, loader-helper, placeholder, and apply-mode workflow for art-bearing entities.
Root conf.json schema, defaults, size rules, preview handling, and reload requirements for Dartsnut projects.
Dartsnut workspace scaffold rules, just-in-time skill loading, file constraints, and emulator verification workflow.
Dartsnut display and framebuffer mapping rules for panels, physical screens, layout, clipping, and fonts.
Legacy Dartsnut runtime index that routes to the granular pydartsnut, conf, display, and asset skills.
Dartsnut game dart slot color mapping based on dart_index modulo four.
| name | design-console-smallform |
| description | Pixel-perfect compact UI guidance for console-style Dartsnut games and widgets. |
| license | MIT |
Design guidance for pixel-perfect, compact Dartsnut UIs, with console-game-favor defaults.
x, y, widths, heights).dartsnut-display-mapping; never spill gameplay interactions into the secondary panel.64x32: one dominant metric + one short label line, or tiny status strip + single visual glyph.128x64: one compact content area + one thin HUD strip.128x128: one primary gameplay/content region with 1-2 lightweight overlays.128x160: treat as 128x128 main area + 64x32 secondary status area; prioritize gameplay in main area.For widget conf.json types, keep game flavor lightweight: