بنقرة واحدة
motion-system
Skill to understand and work better with motion systems
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Skill to understand and work better with motion systems
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
Ultra-compressed communication mode. Slash token usage ~75% by speaking like caveman while keeping full technical accuracy. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.
Comprehensive code review skill for TypeScript, JavaScript, Python, Swift, Kotlin, Go. Includes automated code analysis, best practice checking, security scanning, and review checklist generation. Use when reviewing pull requests, providing code feedback, identifying issues, or ensuring code quality standards.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.
Frontend development skill for React, Next.js, TypeScript, and Tailwind CSS applications. Use when building React components, optimizing Next.js performance, analyzing bundle sizes, scaffolding frontend projects, implementing accessibility, or reviewing frontend code quality.
Fullstack development toolkit with project scaffolding for Next.js, FastAPI, MERN, and Django stacks, code quality analysis with security and complexity scoring, and stack selection guidance. Use when the user asks to "scaffold a new project", "create a Next.js app", "set up FastAPI with React", "analyze code quality", "audit my codebase", "what stack should I use", "generate project boilerplate", or mentions fullstack development, project setup, or tech stack comparison.
استنادا إلى تصنيف SOC المهني
| name | motion-system |
| description | Skill to understand and work better with motion systems |
Always load from jsDelivr CDN:
<!-- Core GSAP -->
<script src="https://cdn.jsdelivr.net/npm/gsap@3.12.5/dist/gsap.min.js"></script>
<!-- ScrollTrigger plugin — required for all scroll patterns -->
<script src="https://cdn.jsdelivr.net/npm/gsap@3.12.5/dist/ScrollTrigger.min.js"></script>
<!-- ScrollSmoother — optional, pairs with ScrollTrigger -->
<script src="https://cdn.jsdelivr.net/npm/gsap@3.12.5/dist/ScrollSmoother.min.js"></script>
<!-- Flip plugin — for cross-section element morphing -->
<script src="https://cdn.jsdelivr.net/npm/gsap@3.12.5/dist/Flip.min.js"></script>
<!-- MotionPathPlugin — for curved element paths -->
<script src="https://cdn.jsdelivr.net/npm/gsap@3.12.5/dist/MotionPathPlugin.min.js"></script>
<script>
// Always register plugins immediately
gsap.registerPlugin(ScrollTrigger, Flip, MotionPathPlugin);
// Respect prefers-reduced-motion
const prefersReduced = window.matchMedia('(prefers-reduced-motion: reduce)').matches;
if (prefersReduced) {
gsap.globalTimeline.timeScale(0); // Freeze all animations
}
</script>
The foundation of all 2.5D depth. Different layers scroll at different speeds.
function initParallax() {
const layers = document.querySelectorAll('[data-depth]');
const depthFactors = {
'0': 0.10, '1': 0.25, '2': 0.50,
'3': 0.80, '4': 1.00, '5': 1.20
};
layers.forEach(layer => {
const depth = layer.dataset.depth;
const factor = depthFactors[depth] || 1.0;
gsap.to(layer, {
yPercent: -15 * factor, // adjust multiplier for desired effect intensity
ease: 'none',
scrollTrigger: {
trigger: layer.closest('.scene'),
start: 'top bottom',
end: 'bottom top',
scrub: true, // 1:1 scroll-to-animation
}
});
});
}
When to use: Every project. This is always on.
A section stays fixed while its content animates. Other sections slide over/under it. The "window over window" effect.
function initPinnedSection(sceneEl) {
// The section stays pinned for `duration` scroll pixels
// while inner content animates on a scrubbed timeline
const tl = gsap.timeline({
scrollTrigger: {
trigger: sceneEl,
start: 'top top',
end: '+=150%', // stay pinned for 1.5x viewport of scroll
pin: true, // THIS is what pins the section
scrub: 1, // 1 second smoothing
anticipatePin: 1, // prevents jump on pin
}
});
// Inner content animations while pinned
// These play out over the scroll distance
tl.from('.pinned-title', { opacity: 0, y: 60, duration: 0.3 })
.from('.pinned-image', { scale: 0.8, opacity: 0, duration: 0.4 })
.to('.pinned-bg', { backgroundColor: '#1a0a2e', duration: 0.3 })
.from('.pinned-sub', { opacity: 0, x: -40, duration: 0.3 });
return tl;
}
Visual result: Section feels like a chapter — the page "lives inside it" for a while, then moves on.
New sections slide over previous ones. Each buried section scales down and darkens, feeling like it's receding.
/* CSS Setup */
.card-stack-section {
position: sticky;
top: 0;
height: 100vh;
/* Each subsequent section has higher z-index */
}
.card-stack-section:nth-child(1) { z-index: 1; }
.card-stack-section:nth-child(2) { z-index: 2; }
.card-stack-section:nth-child(3) { z-index: 3; }
.card-stack-section:nth-child(4) { z-index: 4; }
function initCardStack() {
const cards = gsap.utils.toArray('.card-stack-section');
cards.forEach((card, i) => {
// Each card (except last) gets buried as next one enters
if (i < cards.length - 1) {
gsap.to(card, {
scale: 0.88,
filter: 'brightness(0.5) blur(3px)',
borderRadius: '20px',
ease: 'none',
scrollTrigger: {
trigger: cards[i + 1], // fires when NEXT card enters
start: 'top bottom',
end: 'top top',
scrub: true,
}
});
}
});
}
The most powerful pattern. Elements transform EXACTLY in sync with scroll position. One pixel of scroll = one frame of animation.
function initScrubTimeline(sceneEl) {
const tl = gsap.timeline({
scrollTrigger: {
trigger: sceneEl,
start: 'top top',
end: '+=200%',
pin: true,
scrub: 1.5, // 1.5s lag for smooth, dreamy feel (use 0 for precise 1:1)
}
});
// Sequences play out as user scrolls
// 0.0 to 0.25 → first 25% of scroll
tl.fromTo('.hero-product',
{ scale: 0.6, opacity: 0, y: 100 },
{ scale: 1, opacity: 1, y: 0, duration: 0.25 }
)
// 0.25 to 0.5 → second quarter
.to('.hero-title span:first-child', {
x: '-30vw', opacity: 0, duration: 0.25
}, 0.25)
.to('.hero-title span:last-child', {
x: '30vw', opacity: 0, duration: 0.25
}, 0.25)
// 0.5 to 0.75 → third quarter
.to('.hero-product', {
scale: 1.3, y: -50, duration: 0.25
}, 0.5)
.fromTo('.next-section-content',
{ opacity: 0, y: 80 },
{ opacity: 1, y: 0, duration: 0.25 },
0.5
)
// 0.75 to 1.0 → final quarter
.to('.hero-product', {
opacity: 0, scale: 1.6, duration: 0.25
}, 0.75);
return tl;
}
Content is hidden behind a clip-path mask that animates away to reveal the content beneath. GPU-accelerated, buttery smooth.
// Left-to-right horizontal wipe
function initHorizontalWipe(el) {
gsap.fromTo(el,
{ clipPath: 'inset(0 100% 0 0)' },
{
clipPath: 'inset(0 0% 0 0)',
duration: 1.2,
ease: 'power3.out',
scrollTrigger: { trigger: el, start: 'top 80%' }
}
);
}
// Top-to-bottom drop reveal
function initTopDropReveal(el) {
gsap.fromTo(el,
{ clipPath: 'inset(0 0 100% 0)' },
{
clipPath: 'inset(0 0 0% 0)',
duration: 1.0,
ease: 'power2.out',
scrollTrigger: { trigger: el, start: 'top 75%' }
}
);
}
// Circle iris expand
function initCircleIris(el) {
gsap.fromTo(el,
{ clipPath: 'circle(0% at 50% 50%)' },
{
clipPath: 'circle(75% at 50% 50%)',
duration: 1.4,
ease: 'power2.inOut',
scrollTrigger: { trigger: el, start: 'top 60%' }
}
);
}
// Window pane iris (tiny box expands to full)
function initWindowPaneIris(sceneEl) {
gsap.fromTo(sceneEl,
{ clipPath: 'inset(45% 30% 45% 30% round 8px)' },
{
clipPath: 'inset(0% 0% 0% 0% round 0px)',
ease: 'none',
scrollTrigger: {
trigger: sceneEl,
start: 'top 80%',
end: 'top 20%',
scrub: 1,
}
}
);
}
Vertical scrolling drives horizontal movement through panels. Classic premium technique.
function initHorizontalScroll(containerEl) {
const panels = gsap.utils.toArray('.h-panel', containerEl);
gsap.to(panels, {
xPercent: -100 * (panels.length - 1),
ease: 'none',
scrollTrigger: {
trigger: containerEl,
pin: true,
scrub: 1,
end: () => `+=${containerEl.offsetWidth * (panels.length - 1)}`,
snap: 1 / (panels.length - 1), // auto-snap to each panel
}
});
}
.h-scroll-container {
display: flex;
width: calc(300vw); /* 3 panels × 100vw */
height: 100vh;
overflow: hidden;
}
.h-panel {
width: 100vw;
height: 100vh;
flex-shrink: 0;
}
User appears to fly toward content. Combines scale, Z-axis, and opacity on a scrubbed pin.
function initPerspectiveZoom(sceneEl) {
const tl = gsap.timeline({
scrollTrigger: {
trigger: sceneEl,
start: 'top top',
end: '+=300%',
pin: true,
scrub: 2,
}
});
// Background "rushes toward" viewer
tl.fromTo('.zoom-bg',
{ scale: 0.4, filter: 'blur(20px)', opacity: 0.3 },
{ scale: 1.2, filter: 'blur(0px)', opacity: 1, duration: 0.6 }
)
// Product appears from far
.fromTo('.zoom-product',
{ scale: 0.1, z: -2000, opacity: 0 },
{ scale: 1, z: 0, opacity: 1, duration: 0.5, ease: 'power2.out' },
0.2
)
// Text fades in after product arrives
.fromTo('.zoom-title',
{ opacity: 0, letterSpacing: '2em' },
{ opacity: 1, letterSpacing: '0.05em', duration: 0.3 },
0.55
);
}
.zoom-scene {
perspective: 1200px;
perspective-origin: 50% 50%;
transform-style: preserve-3d;
overflow: hidden;
}
Full-page scroll snapping between sections — creates a chapter-like book feeling.
// Using GSAP Observer for smooth snapping
function initSectionSnap() {
// Register Observer plugin
gsap.registerPlugin(Observer);
const sections = gsap.utils.toArray('.snap-section');
let currentIndex = 0;
let animating = false;
function goTo(index) {
if (animating || index === currentIndex) return;
animating = true;
const direction = index > currentIndex ? 1 : -1;
const current = sections[currentIndex];
const next = sections[index];
const tl = gsap.timeline({
onComplete: () => {
currentIndex = index;
animating = false;
}
});
// Current section exits upward
tl.to(current, {
yPercent: -100 * direction,
opacity: 0,
duration: 0.8,
ease: 'power2.inOut'
})
// Next section enters from below/above
.fromTo(next,
{ yPercent: 100 * direction, opacity: 0 },
{ yPercent: 0, opacity: 1, duration: 0.8, ease: 'power2.inOut' },
0
);
}
Observer.create({
type: 'wheel,touch',
onDown: () => goTo(Math.min(currentIndex + 1, sections.length - 1)),
onUp: () => goTo(Math.max(currentIndex - 1, 0)),
tolerance: 100,
preventDefault: true,
});
}
Lenis replaces native browser scroll with silky-smooth physics-based scrolling. Always pair with GSAP ScrollTrigger.
<script src="https://cdn.jsdelivr.net/npm/@studio-freight/lenis@1.0.45/dist/lenis.min.js"></script>
function initLenis() {
const lenis = new Lenis({
duration: 1.2,
easing: (t) => Math.min(1, 1.001 - Math.pow(2, -10 * t)),
orientation: 'vertical',
smoothWheel: true,
});
// CRITICAL: Connect Lenis to GSAP ticker
lenis.on('scroll', ScrollTrigger.update);
gsap.ticker.add((time) => lenis.raf(time * 1000));
gsap.ticker.lagSmoothing(0);
return lenis;
}
Only animate elements that are currently visible. Critical for performance.
function initRevealObserver() {
const observer = new IntersectionObserver((entries) => {
entries.forEach(entry => {
if (entry.isIntersecting) {
entry.target.classList.add('is-visible');
// Trigger GSAP animation
const animType = entry.target.dataset.animate;
if (animType) triggerAnimation(entry.target, animType);
// Stop observing after first trigger
observer.unobserve(entry.target);
}
});
}, {
threshold: 0.15,
rootMargin: '0px 0px -50px 0px'
});
document.querySelectorAll('[data-animate]').forEach(el => observer.observe(el));
}
function triggerAnimation(el, type) {
const animations = {
'fade-up': () => gsap.from(el, { y: 60, opacity: 0, duration: 0.8, ease: 'power3.out' }),
'fade-in': () => gsap.from(el, { opacity: 0, duration: 1.0, ease: 'power2.out' }),
'scale-in': () => gsap.from(el, { scale: 0.8, opacity: 0, duration: 0.7, ease: 'back.out(1.7)' }),
'slide-left': () => gsap.from(el, { x: -80, opacity: 0, duration: 0.8, ease: 'power3.out' }),
'slide-right':() => gsap.from(el, { x: 80, opacity: 0, duration: 0.8, ease: 'power3.out' }),
'converge': () => animateSplitConverge(el), // See text-animations.md
};
animations[type]?.();
}
An element falls from above with an elastic overshoot, then a rapid micro-rotation shake fires on landing — simulating physical weight and impact.
function initElasticDrop(productEl, wrapperEl) {
const tl = gsap.timeline({ delay: 0.3 });
// Phase 1: element drops with elastic bounce
tl.from(productEl, {
y: -180,
opacity: 0,
scale: 1.1,
duration: 1.3,
ease: 'elastic.out(1, 0.65)',
})
// Phase 2: shake fires just as the elastic settles
// Apply to the WRAPPER not the element — avoids transform conflicts
.to(wrapperEl, {
keyframes: [
{ rotation: -2, duration: 0.08 },
{ rotation: 2, duration: 0.08 },
{ rotation: -1.5, duration: 0.07 },
{ rotation: 1, duration: 0.07 },
{ rotation: 0, duration: 0.10 },
],
ease: 'power1.inOut',
}, '-=0.35');
return tl;
}
<!-- Wrapper and product must be separate elements -->
<div class="drop-wrapper" id="dropWrapper">
<img class="drop-product" id="dropProduct" src="product.png" alt="..." />
</div>
Ease variants:
elastic.out(1, 0.65) — standard product, moderate bounceelastic.out(1.2, 0.5) — heavier object, more overshootelastic.out(0.8, 0.8) — lighter, quicker settleback.out(2.5) — no oscillation, one clean overshootDo NOT use for: gentle floaters, airy elements (flowers, feathers) — use power3.out instead.