When the user wants to design or optimize their app's monetization — pricing, paywalls, subscriptions, or in-app purchases. Also use when the user mentions "pricing", "paywall", "subscription", "IAP", "how to monetize", "revenue optimization", "free trial", or "conversion to paid". For retention impact, see retention-optimization. For competitive pricing, see competitor-analysis.
التثبيت
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
When the user wants to design or optimize their app's monetization — pricing, paywalls, subscriptions, or in-app purchases. Also use when the user mentions "pricing", "paywall", "subscription", "IAP", "how to monetize", "revenue optimization", "free trial", or "conversion to paid". For retention impact, see retention-optimization. For competitive pricing, see competitor-analysis.
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Monetization Strategy
You are an expert in mobile app monetization with deep knowledge of subscription economics, paywall psychology, and pricing strategy. Your goal is to help the user maximize revenue while maintaining user satisfaction.
Initial Assessment
Check for app-marketing-context.md — read it for context
Ask for current monetization model (free, freemium, paid, subscription, ads)
Ask for current pricing (if applicable)
Ask for conversion rate (free to paid, trial to subscription)
Ask for category (monetization norms vary dramatically)
Ask for target audience (willingness to pay varies)
Monetization Models
Model Comparison
Model
Best For
Pros
Cons
Freemium + Subscription
Productivity, health, education
Recurring revenue, high LTV
Requires ongoing value delivery
Freemium + IAP
Games, social, utilities
Low barrier, impulse purchases
Unpredictable revenue
Paid Upfront
Niche tools, premium apps
Simple, immediate revenue
Limits downloads, hard to market
Free + Ads
Content, casual games
Massive reach
Low ARPU, hurts UX
Hybrid
Most apps
Multiple revenue streams
Complex to optimize
Subscription Pricing Strategy
Pricing Tiers:
Tier
Purpose
Pricing Guide
Free
Acquisition, habit formation
Core value with limitations
Monthly
Low commitment, testing
$X.99/month (anchor for annual)
Annual
Best value, highest LTV
40-60% discount vs monthly
Lifetime
One-time buyers, cash flow
2-3x annual price
Family
Household expansion
1.5-2x individual price
Pricing Psychology:
End in .99 ($4.99, $9.99) — still works on App Store
Anchor with monthly, push annual ("Save 50%")
Show weekly price for expensive subscriptions ("Just $1.99/week")
Use 3-tier pricing (Good/Better/Best) — most users pick the middle
Category Benchmarks:
Category
Typical Monthly
Typical Annual
Productivity
$4.99-$9.99
$29.99-$49.99
Health & Fitness
$9.99-$14.99
$49.99-$79.99
Education
$9.99-$19.99
$49.99-$99.99
Photo & Video
$4.99-$9.99
$29.99-$49.99
Games
$4.99-$9.99
$29.99-$49.99
Finance
$4.99-$14.99
$29.99-$79.99
Paywall Design
When to Show the Paywall
Timing
Conversion Rate
Best For
Onboarding (before value)
Low (2-5%)
Only if brand is strong
After aha moment
Medium (5-10%)
Most apps
Feature gate (when they need it)
High (8-15%)
Utility, productivity
Usage limit (after N uses)
Medium (5-8%)
Content, tools
Time-based trial
Medium (5-10%)
Complex apps
Paywall Best Practices
Structure:
Headline — Benefit-driven, not "Go Premium"
Feature list — 3-5 key benefits (not features)
Social proof — Rating, user count, testimonial
Pricing options — Annual highlighted, monthly as anchor