Skip to main content
تشغيل أي مهارة في Manus
بنقرة واحدة
felixtrz
ملف منشئ GitHub

felixtrz

عرض على مستوى المستودعات لـ 17 skills مجمعة عبر 3 مستودعات GitHub.

skills مجمعة
17
مستودعات
3
محدث
2026-07-04
مستكشف المستودعات

المستودعات و skills الممثلة

iwsdk-planner
مطوّرو البرمجيات

IWSDK project planning and best practices guide. Use when planning new IWSDK features, designing systems/components, reviewing IWSDK code architecture, or when the user asks about IWSDK patterns, ECS design, signals, or reactive programming in this codebase.

2026-06-04
iwsdk-dev
مطوّرو البرمجيات

MUST read this skill BEFORE developing VR/MR/browser-first 3D applications using IWSDK (Immersive Web SDK). Covers project scaffolding, headless browser setup, CLI tools, reference system, ECS debugging, XR emulation, verification workflows, deployment, and known issues.

2026-05-21
test-audio
محللو ضمان جودة البرمجيات والمختبرون

Test audio system (AudioSource loading, playback state, stop, spatial audio) against the audio example using the iwsdk CLI.

2026-05-15
test-ecs-core
محللو ضمان جودة البرمجيات والمختبرون

Test ECS core functionality (system registration, components, Transform sync, pause/step/resume, system toggle, entity discovery, snapshots) against the poke example using the iwsdk CLI.

2026-05-15
test-environment
محللو ضمان جودة البرمجيات والمختبرون

Test environment system (DomeGradient, IBLGradient, default lighting, component schemas) against the poke example using the iwsdk CLI.

2026-05-15
test-grab
محللو ضمان جودة البرمجيات والمختبرون

Test grab system (distance grab, one-hand grab, two-hand grab) against the grab example using the iwsdk CLI.

2026-05-15
test-interactions
محللو ضمان جودة البرمجيات والمختبرون

Test XR interactions (ray, poke/touch, dual-mode, audio, UI panel) against the poke example using the iwsdk CLI.

2026-05-15
test-level
محللو ضمان جودة البرمجيات والمختبرون

Test level system (LevelRoot, LevelTag, default lighting, scene hierarchy) against the poke example using the iwsdk CLI.

2026-05-15
عرض أهم 8 من أصل 11 skills مجمعة في هذا المستودع.
iwsdk-depth-occlusion
مطوّرو البرمجيات

Guide for implementing depth sensing and occlusion in IWSDK projects. Use when adding depth-based occlusion to hide virtual objects behind real-world surfaces, configuring DepthSensingSystem, choosing occlusion modes, or troubleshooting objects that disappear or fail to occlude.

2026-07-04
iwsdk-grab
مطوّرو البرمجيات

Grab an object in the WebXR scene using emulated controllers. Use when the user wants to pick up, move, or test grabbing an object. Supports OneHandGrabbable and TwoHandsGrabbable components which use proximity-based grip (squeeze button), not trigger.

2026-07-04
iwsdk-physics
مطوّرو البرمجيات

Guide for implementing physics in IWSDK projects. Use when adding physics simulation, configuring rigid bodies, collision shapes, applying forces, creating grabbable physics objects, or troubleshooting physics behavior.

2026-07-04
iwsdk-planner
مطوّرو البرمجيات

IWSDK project planning and best practices guide. Use when planning new IWSDK features, designing systems/components, reviewing IWSDK code architecture, or when the user asks about IWSDK patterns, ECS design, signals, or reactive programming in this codebase.

2026-07-04
iwsdk-ray
مطوّرو البرمجيات

Ray-based interactions in the WebXR scene — click objects, press UI buttons, or distance-grab with DistanceGrabbable. Use when the user wants to point at and interact with something at a distance, click a UI button, or test ray-based selection.

2026-07-04
عرض 3 من أصل 3 مستودعات
تم تحميل كل المستودعات