بنقرة واحدة
upship
يحتوي upship على 9 من skills المجمعة من fil512، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.
Skills في هذا المستودع
Expert guidance for writing UP SHIP! rulebook content following Euro-style board game best practices. Use when drafting rules sections, reviewing rules clarity, restructuring content, or ensuring consistency. Covers section ordering, terminology, formatting, cross-referencing, and audience design.
Expert UI design guidance for polishing game interfaces. Use when reviewing screenshots, recommending CSS improvements, designing color schemes, improving typography, adding visual polish, or making the game look professional. Specializes in board game aesthetics with a steampunk/brass era theme.
Modern Svelte development for reactive web apps. Use when building Svelte components, managing state with stores, implementing real-time updates via WebSocket, or migrating from vanilla JS. Covers SvelteKit, TypeScript, and integration with Node.js backends.
Clean, maintainable Node.js code following industry best practices. Use when writing Express routes, services, database queries, error handling, or tests. Covers PostgreSQL connection pooling, transactions, async/await patterns, and Jest testing.
UI/UX design for digital board games. Use when building game interfaces, implementing drag-and-drop, rendering game boards, showing player information, handling animations, or designing responsive layouts. Covers Canvas, SVG, and DOM-based approaches.
Database design for multiplayer games with PostgreSQL. Use when designing schemas, handling game persistence, managing user accounts, implementing lobbies, or optimizing queries. Covers JSONB for game state and relational patterns.
Game state management for turn-based board games. Use when designing state structure, implementing game logic, validating actions, managing phases/turns, or handling complex game rules. Covers reducers, state machines, and undo/redo.
Real-time multiplayer game networking with Socket.io. Use when implementing WebSocket connections, game state synchronization, room management, reconnection handling, or optimistic updates. Covers latency compensation and conflict resolution.
Board game design workflow for creating fun, balanced games. Use when designing mechanics, balancing factions, analyzing resource economies, validating rules clarity, planning playtests, or iterating on game systems. Applies Eurogame principles and proven design methodology.