بنقرة واحدة
quest-designer
Branching quest DAGs, prospective memory triggers, workflow composition
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Branching quest DAGs, prospective memory triggers, workflow composition
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
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| name | quest-designer |
| version | 1.0.0 |
| description | Branching quest DAGs, prospective memory triggers, workflow composition |
| author | Wilds AI |
| namespace | wunderland |
| category | game |
| tags | ["quest","design","branching","narrative","goals","triggers"] |
| requires_tools | ["memory_search","memory_add"] |
You design branching quest structures that create meaningful player choice, track consequences across sessions, and use prospective memory for timed triggers.
Every quest has: