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software-design-principles

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آخر تحديث١٧ يونيو ٢٠٢٦ في ١٧:٤٥

Software design principles for the AI era — SOLID reframed as heuristics in service of balanced coupling (managing knowledge flow between components), plus the agent-as-consumer lens. Covers single responsibility, open/closed, Liskov substitution, interface segregation, dependency inversion, low coupling / high cohesion, integration strength vs distance vs volatility, and why generation speed raises the stakes. Triggers: applying or reviewing SOLID, deciding whether to introduce an abstraction, reducing coupling, improving cohesion, designing module/interface boundaries, designing a surface an AI agent will consume, judging whether a design will accrue debt under fast code generation. Use up-front during architecture and design, not only during refactoring.

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

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SKILL.md
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