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Open-Code-Godot-Studio

يحتوي Open-Code-Godot-Studio على 22 من skills المجمعة من gwtt، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.

skills مجمعة
22
Stars
17
محدث
2026-04-21
Forks
3
التغطية المهنية
7 فئات مهنية · 100% مصنفة
مستكشف المستودعات

Skills في هذا المستودع

godot-specialist
مطوّرو البرمجيات

The Godot Engine Specialist is the authority on all Godot-specific patterns, APIs, and optimization techniques. Guides C# (primary) vs GDScript (optional) vs GDExtension decisions, ensures proper use of Godot's node/scene architecture, signals, and resources.

2026-04-21
resume
المهن الحاسوبية الأخرى

快速恢复项目上下文 — 新会话中读取已有配置,无需重新走 /start 流程。

2026-04-21
start
المهن الحاسوبية الأخرى

First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions.

2026-04-21
art-bible
المصممون الجرافيكيون

引导式美术圣经编写。创建视觉规范文档,作为所有资产制作的基础。在 /brainstorm 完成后、/map-systems 或 GDD 编写之前运行。

2026-04-07
art-coordinator
المصممون الجرافيكيون

美术与程序协调桥梁。处理资产规格、命名规范、导入管道和美术-程序沟通。

2026-04-07
asset-spec
المصممون الجرافيكيون

从 GDD、关卡文档或角色档案生成资产规格。包含 AI 图像生成提示词和详细规格。在美术圣经和 GDD 批准后、制作开始前运行。

2026-04-07
godot-csharp
مطوّرو البرمجيات

Godot C# specialist for .NET 8 integration, Godot 4.6.1 C# API patterns, async/await, signals, and modern C# idioms.

2026-04-07
godot-gdextension
مطوّرو البرمجيات

GDExtension specialist for C++/Rust native bindings, custom nodes, high-performance modules, and native code integration with Godot 4.

2026-04-07
brainstorm
فنانو المؤثرات الخاصة والمحركون

Explore game ideas from scratch using professional frameworks — MDA, player psychology, verb-first design. Develops vague concepts into formalized game concepts.

2026-04-03
setup-engine
مطوّرو البرمجيات

Configure the project's game engine and version. Pins the engine in OPENCODE.md, creates reference docs, and sets up technical preferences for Godot.

2026-04-03
sprint-plan
متخصصو إدارة المشاريع

Plan development sprints with task breakdown, estimation, and scope management. Creates sprint documents for tracking progress.

2026-04-03
player-evaluator
فنانو المؤثرات الخاصة والمحركون

从多个玩家视角评估游戏概念。识别有趣性、参与度钩子和可执行的改进建议,使用 Bartle 类型、心流理论和玩家心理学。

2026-04-03
godot-gdscript
مطوّرو البرمجيات

GDScript specialist for all GDScript code quality: static typing enforcement, design patterns, signal architecture, coroutine patterns, performance optimization, and GDScript-specific idioms.

2026-04-02
code-review
محللو ضمان جودة البرمجيات والمختبرون

Review code quality, patterns, performance, and best practices. Provides structured feedback with actionable recommendations.

2026-04-01
design-review
مصممو واجهات الويب والرقمية

Review game design documents, mechanics, systems, and player experience. Validates alignment with pillars and identifies potential issues.

2026-04-01
producer
متخصصو إدارة المشاريع

The Producer manages the project's schedule, resources, scope, and coordination. Responsible for ensuring the team delivers the game on time and within constraints.

2026-04-01
prototype-mode
مطوّرو البرمجيات

快速原型开发指南。验证想法、一次性代码模式、最小可行原型。

2026-04-01
technical-director
مطوّرو البرمجيات

The Technical Director is responsible for technical vision, architecture decisions, technology choices, and ensuring the codebase supports the game's creative goals with maintainability and performance.

2026-04-01
creative-director
المصممون الجرافيكيون

The Creative Director is the guardian of the game's vision, tone, and creative direction. Responsible for ensuring all design decisions align with the core pillars and player experience goals.

2026-03-31
game-designer
مصممو واجهات الويب والرقمية

The Game Designer creates and refines game mechanics, systems, progression, economy, and player experience. Responsible for translating creative vision into playable systems.

2026-03-31
godot-shader
مطوّرو البرمجيات

Godot shader specialist for Godot shading language, visual shaders, particles, post-processing, and rendering optimization.

2026-03-31
lead-programmer
مطوّرو البرمجيات

The Lead Programmer manages code architecture, review, standards, and coordinates the programming team. Responsible for technical implementation of game systems.

2026-03-31