بنقرة واحدة
RDC-AgentCaps
يحتوي RDC-AgentCaps على 51 من skills المجمعة من haolange، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.
Skills في هذا المستودع
Internal specialist skill for establishing reproducible capture baselines and anchors. Use this when `rdc-debugger` dispatches capture-repro work.
Internal specialist skill for clarifying ambiguous bug reports and intake requirements. Use this when `rdc-debugger` dispatches clarification work.
Internal specialist skill for performing cross-device attribution and platform-specific checks. Use this when `rdc-debugger` dispatches driver-device work.
Internal specialist skill for tracing pass divergence and resource dependency chains. Use this when `rdc-debugger` dispatches pass-graph-pipeline work.
Internal specialist skill for locating first bad event and pixel-level evidence. Use this when `rdc-debugger` dispatches pixel-value-forensics work.
Internal specialist skill for compiling investigation plans and execution strategies. Use this when `rdc-debugger` dispatches plan-compiler work.
Public main skill for the RenderDoc/RDC GPU debugger framework. Use this when the user wants defect diagnosis, root-cause analysis, regression explanation, or fix verification for a GPU rendering issue from one or more `.rdc` captures.
Internal specialist skill for managing reference contracts and validation criteria. Use this when `rdc-debugger` dispatches reference-contract work.
Internal specialist skill for producing BugFull and BugCard outputs and maintaining reusable knowledge. Use this when `rdc-debugger` dispatches report-knowledge-curator work.
Internal specialist skill for analyzing shader source, IR evidence, and suspicious fingerprints. Use this when `rdc-debugger` dispatches shader-ir work.
Internal specialist skill for challenging weak claims and signing off only when proven. Use this when `rdc-debugger` dispatches skeptic work.
Internal specialist skill for matching bug descriptions against BugCard/BugFull history, mapping symptoms and triggers to normalized tags, recommending SOP candidates, and proposing exploration direction suggestions for the main agent. Use this when `rdc-debugger` dispatches triage-taxonomy work.
Public main skill for the RenderDoc/RDC GPU debugger framework. Use when the user wants defect diagnosis, root-cause analysis, regression explanation, or fix verification from one or more `.rdc` captures. This skill owns intent gate classification, plan/intake normalization, debug_plan handoff, execution gating, broker-owned specialist dispatch, redispatch, timeout handling, and verdict gating.
Public main skill for the RenderDoc/RDC GPU debugger framework. Use when the user wants defect diagnosis, root-cause analysis, regression explanation, or fix verification for a GPU rendering issue from one or more `.rdc` captures.
Analyze GPU captures and frame data from RenderDoc (.rdc files), PIX, or similar frame debuggers. Reconstructs render pass graphs, resource dependency chains, material/shader bindings, and pipeline state for a captured frame. Use when the user wants to understand how a frame is rendered, map out render passes and their resource dependencies, extract draw-call structure, identify redundant state changes, infer engine material or shader architecture, or build reusable render knowledge entries — rather than debugging a specific visual defect or crash.
Internal specialist skill for Establish reproducible capture baselines and anchors.. Use when `rdc-debugger` dispatches capture-repro work.
Internal specialist skill for Perform cross-device attribution and platform-specific checks.. Use when `rdc-debugger` dispatches driver-device work.
Internal specialist skill for Trace pass divergence and resource dependency chains.. Use when `rdc-debugger` dispatches pass-graph-pipeline work.
Internal specialist skill for Locate first bad event and pixel-level evidence.. Use when `rdc-debugger` dispatches pixel-value-forensics work.
Public main skill for the RenderDoc/RDC GPU debugger framework. Use when the user wants defect diagnosis, root-cause analysis, regression explanation, or fix verification for a GPU rendering issue from one or more `.rdc` captures.
Internal specialist skill for Produce BugFull and BugCard outputs and maintain reusable knowledge.. Use when `rdc-debugger` dispatches report-knowledge-curator work.
Internal specialist skill for Analyze shader source, IR evidence, and suspicious fingerprints.. Use when `rdc-debugger` dispatches shader-ir work.
Internal specialist skill for Challenge weak claims and sign off only when proven.. Use when `rdc-debugger` dispatches skeptic work.
Internal specialist skill for Match the bug description against BugCard/BugFull history, map symptoms and triggers to normalized tags, recommend SOP candidates, and propose exploration direction suggestions for the main agent.. Use when `rdc-debugger` dispatches triage-taxonomy work.
Internal specialist skill for Establish reproducible capture baselines and anchors.. Use when `rdc-debugger` dispatches capture-repro work.
Internal specialist skill for Perform cross-device attribution and platform-specific checks.. Use when `rdc-debugger` dispatches driver-device work.
Internal specialist skill for Trace pass divergence and resource dependency chains.. Use when `rdc-debugger` dispatches pass-graph-pipeline work.
Internal specialist skill for Locate first bad event and pixel-level evidence.. Use when `rdc-debugger` dispatches pixel-value-forensics work.
Public main skill for the RenderDoc/RDC GPU debugger framework. Use when the user wants defect diagnosis, root-cause analysis, regression explanation, or fix verification for a GPU rendering issue from one or more `.rdc` captures.
Internal specialist skill for Produce BugFull and BugCard outputs and maintain reusable knowledge.. Use when `rdc-debugger` dispatches report-knowledge-curator work.
Internal specialist skill for Analyze shader source, IR evidence, and suspicious fingerprints.. Use when `rdc-debugger` dispatches shader-ir work.
Internal specialist skill for Challenge weak claims and sign off only when proven.. Use when `rdc-debugger` dispatches skeptic work.
Internal specialist skill for Match the bug description against BugCard/BugFull history, map symptoms and triggers to normalized tags, recommend SOP candidates, and propose exploration direction suggestions for the main agent.. Use when `rdc-debugger` dispatches triage-taxonomy work.
Internal specialist skill for Establish reproducible capture baselines and anchors.. Use when `rdc-debugger` dispatches capture-repro work.
Internal specialist skill for Perform cross-device attribution and platform-specific checks.. Use when `rdc-debugger` dispatches driver-device work.
Internal specialist skill for Trace pass divergence and resource dependency chains.. Use when `rdc-debugger` dispatches pass-graph-pipeline work.
Internal specialist skill for Locate first bad event and pixel-level evidence.. Use when `rdc-debugger` dispatches pixel-value-forensics work.
Internal specialist skill for Produce BugFull and BugCard outputs and maintain reusable knowledge.. Use when `rdc-debugger` dispatches report-knowledge-curator work.
Internal specialist skill for Analyze shader source, IR evidence, and suspicious fingerprints.. Use when `rdc-debugger` dispatches shader-ir work.
Internal specialist skill for Challenge weak claims and sign off only when proven.. Use when `rdc-debugger` dispatches skeptic work.