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isaac-sim-robot-navigation

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آخر تحديث٤ يونيو ٢٠٢٦ في ٢٠:٠٣

Runtime robot navigation in NVIDIA Isaac Sim — driving a robot through a scene live in a custom script. Covers RL policy loading (PolicyController), trajectory following, physics-vs-baked-vs-per-frame approaches for heavy stages, GPU OOM avoidance on 98K-prim scenes, Kit 110-specific timeline/physics gotchas, and standard Spot route catalog. For occupancy maps, A*, kinematics, and camera math, see `navigation-primitives`. For sensor-recording SDG, see `mobility-gen`. Use when navigating a robot live in your own Isaac Sim script, choosing between physics simulation and pre-baked transforms for heavy stages, debugging GPU OOM on large scenes, or troubleshooting Kit 110 physics hangs after kill+relaunch. Triggers on: PolicyController, RL policy load, trajectory follow, baked vs physics, per-frame transform, GPU OOM navigation, Kit 110 timeline.play, robot navigation runtime.

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

SKILL.md
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