| name | dec-rams-principles |
| description | Dieter Rams' 10 principles of good design — the taste-and-restraint rubric (innovative, useful, aesthetic, understandable, unobtrusive, honest, long-lasting, thorough, environmentally friendly, as little design as possible). Use when judging design quality, defending restraint over decoration, or setting a north star for a product's visual and functional character. |
| tags | ["design-principles","rams","taste","minimalism","quality","always-on"] |
Dieter Rams — 10 Principles of Good Design
A rubric for judging whether a design is good, not just functional. Good design is:
- Innovative — advances with technology, never an end in itself.
- Useful — emphasizes usefulness; discards anything that detracts from it.
- Aesthetic — beauty is integral to usefulness; well-made objects affect wellbeing.
- Understandable — clarifies structure; ideally self-explanatory.
- Unobtrusive — neutral and restrained, leaving room for the user.
- Honest — doesn't promise more than it delivers or manipulate.
- Long-lasting — avoids fashion; stays relevant across years.
- Thorough to the last detail — nothing arbitrary; care expresses respect for the user.
- Environmentally friendly — conserves resources, minimizes waste.
- As little design as possible — less, but better. Concentrate on the essential.
How to apply
- Score a design candidate against all ten; weak scores name the work to do.
- #10 is the tiebreaker: when in doubt, remove. Decoration must justify itself against restraint.
- #6 (honest) maps directly to anti-dark-pattern work — no manipulation, no false promises.