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gamedev-log-analyzer

النجوم١٠
التفرعات٢
آخر تحديث١٠ يونيو ٢٠٢٦ في ٠٨:٣٧

Analyze an editor, build, or structured trace log (Unreal Engine Saved/Logs, Unity Editor.log, Godot output, MSVC/UBT/MSBuild build output, JSONL / structured `.jsonl` traces, or any text log) token-efficiently. Use when the user mentions checking, reading, searching, summarizing, or diffing a log; investigating editor/engine errors, warnings, crashes, asserts, callstacks, or log spam; or asks "what's flooding the log" / "what changed since the last run". Parses, deduplicates, classifies by severity/category, and extracts decisive fields via the `gamedev-log` CLI instead of dumping the raw file (logs can be tens of MB).

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

SKILL.md
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