| name | eve-fullstack-app-design |
| description | Architect a full-stack application on Eve Horizon — manifest-driven services, managed databases, build pipelines, deployment strategies, secrets, and observability. Use when designing a new app, planning a migration, or evaluating your architecture. |
| triggers | ["fullstack design","app architecture","design an app","architect app","fullstack app","app design","system design eve"] |
Full-Stack App Design on Eve Horizon
Architect applications where the manifest is the blueprint, the platform handles infrastructure, and every design decision is intentional.
When to Use
Load this skill when:
- Designing a new application from scratch on Eve
- Migrating an existing app onto the platform
- Evaluating whether your current architecture uses Eve's capabilities well
- Planning service topology, database strategy, or deployment pipelines
- Deciding between managed and external services
This skill teaches design thinking for Eve's PaaS layer. For CLI usage and operational detail, load the corresponding eve-se skills (eve-manifest-authoring, eve-deploy-debugging, eve-auth-and-secrets, eve-pipelines-workflows).
The Manifest as Blueprint
The manifest (.eve/manifest.yaml) is the single source of truth for your application's shape. Treat it as an architectural document, not just configuration.
What the Manifest Declares
| Concern | Manifest Section | Design Decision |
|---|
| Service topology | services | What processes run, how they connect |
| Infrastructure | services[].x-eve | Managed DB, ingress, roles |
| Build strategy | services[].build + registry | What gets built, where images live |
| Release pipeline | pipelines | How code flows from commit to production |
| Environment shape | environments | Which environments exist, what pipelines they use |
| Agent configuration | x-eve.agents, x-eve.chat | Agent profiles, team dispatch, chat routing |
| Runtime defaults | x-eve.defaults | Harness, workspace, git policies |
Design principle: If an agent or operator can't understand your app's shape by reading the manifest, the manifest is incomplete.
Service Topology
Choose Your Services
Most Eve apps follow one of these patterns:
API + Database (simplest):
services:
api: # HTTP service with ingress
db: # managed Postgres
API + Worker + Database:
services:
api: # HTTP service (user-facing)
worker: # Background processor (jobs, queues)
db: # managed Postgres
Multi-Service:
services:
web: # Frontend/SSR
api: # Backend API
worker: # Background jobs
db: # managed Postgres
redis: # external cache (x-eve.external: true)
Service Design Rules
- One concern per service. Separate HTTP serving from background processing. An API service should not also run scheduled jobs.
- Use managed DB for Postgres. Declare
x-eve.role: managed_db and let the platform provision, connect, and inject credentials. No manual connection strings.
- Mark external services explicitly. Use
x-eve.external: true with x-eve.connection_url for services hosted outside Eve (Redis, third-party APIs).
- Use
x-eve.role: job for one-off tasks. Migrations, seeds, and data backfills are job services, not persistent processes.
- Expose ingress intentionally. Only services that need external HTTP access get
x-eve.ingress.public: true. Internal services communicate via cluster networking.
App Object Storage
Apps that need to store files (uploads, avatars, exports) can declare object store buckets in the manifest:
services:
api:
x-eve:
object_store:
buckets:
- name: uploads
visibility: private
- name: avatars
visibility: public
Note: The database schema for app object stores exists, but automatic provisioning from the manifest is not yet wired. See references/object-store-filesystem.md for current status.
When wired, the platform injects STORAGE_ENDPOINT, STORAGE_ACCESS_KEY, STORAGE_SECRET_KEY, STORAGE_BUCKET, and STORAGE_FORCE_PATH_STYLE into the service container.
Platform-Injected Variables
Every deployed service receives EVE_API_URL, EVE_PUBLIC_API_URL, EVE_PROJECT_ID, EVE_ORG_ID, and EVE_ENV_NAME. Use EVE_API_URL for server-to-server calls. Use EVE_PUBLIC_API_URL for browser-facing code. Design your app to read these rather than hardcoding URLs.
Database Design
Provisioning
Declare a managed database in the manifest:
services:
db:
x-eve:
role: managed_db
managed:
class: db.p1
engine: postgres
engine_version: "16"
Reference the connection URL in other services: ${managed.db.url}.
Schema Strategy
- Migrations are first-class. Use
eve db new to create migration files. Use eve db migrate to apply them. Never modify production schemas by hand.
- Design for RLS from the start. If agents or users will query the database directly, scaffold RLS helpers early:
eve db rls init --with-groups. Retrofitting row-level security is painful.
- Inspect before changing. Use
eve db schema to examine current schema. Use eve db sql --env <env> for ad-hoc queries during development. Use --direct-url mode for local dev tools that need a raw connection string.
- Separate app data from agent data. Use distinct schemas or naming conventions. App tables serve the product; agent tables serve memory and coordination (see
eve-agent-memory for storage patterns).
Access Patterns
| Who Queries | How | Auth |
|---|
| App service | ${managed.db.url} in service env | Connection string injected at deploy |
| Agent via CLI | eve db sql --env <env> | Job token scopes access |
| Agent via RLS | SQL with app.current_user_id() | Session context set by runtime |
Build and Release Pipeline
The Canonical Flow
Every production app should follow build -> release -> deploy:
pipelines:
deploy:
steps:
- name: build
action:
type: build
- name: release
depends_on: [build]
action:
type: release
- name: deploy
depends_on: [release]
action:
type: deploy
Why this matters: The build step produces SHA256 image digests. The release step pins those exact digests. The deploy step uses the pinned release. You deploy exactly what you built — no tag drift, no "latest" surprises.
Registry Decisions
| Option | When to Use |
|---|
registry: "eve" | Default. Internal registry with JWT auth. Simplest setup. |
| BYO registry (GHCR, ECR) | When you need images accessible outside Eve, or have existing CI. |
registry: "none" | Public base images only. No custom builds. |
For GHCR, add OCI labels to Dockerfiles for automatic repository linking:
LABEL org.opencontainers.image.source="https://github.com/YOUR_ORG/YOUR_REPO"
Build Configuration
Every service with a custom image needs a build section:
services:
api:
build:
context: ./apps/api
dockerfile: Dockerfile
image: ghcr.io/org/my-api
Use multi-stage Dockerfiles. BuildKit handles them natively. Place the OCI label on the final stage.
Deployment and Environments
Environment Strategy
| Environment | Type | Purpose | Pipeline |
|---|
staging | persistent | Integration testing, demos | deploy |
production | persistent | Live traffic | deploy (with promotion) |
preview-* | temporary | PR previews, feature branches | deploy (auto-cleanup) |
Link each environment to a pipeline in the manifest:
environments:
staging:
pipeline: deploy
production:
pipeline: deploy
Deployment Patterns
Standard deploy: eve env deploy staging --ref main --repo-dir . triggers the linked pipeline.
Direct deploy (bypass pipeline): eve env deploy staging --ref <sha> --direct for emergencies or simple setups.
Promotion: Build once in staging, then promote the same release artifacts to production. The build step's digests carry forward, guaranteeing identical images.
Recovery
When a deploy fails:
- Diagnose:
eve env diagnose <project> <env> — shows health, recent deploys, service status.
- Logs:
eve env logs <project> <env> — container output.
- Rollback: Redeploy the previous known-good release.
- Reset:
eve env reset <project> <env> — nuclear option, reprovisions from scratch.
Design your app to be rollback-safe: migrations should be forward-compatible, and services should handle schema version mismatches gracefully during rolling deploys.
Secrets and Configuration
Scoping Model
Secrets resolve with cascading precedence: project > user > org > system. A project-level API_KEY overrides an org-level API_KEY.
Design Rules
- Set secrets per-project. Use
eve secrets set KEY "value" --project proj_xxx. Keep project secrets self-contained.
- Use interpolation in the manifest. Reference
${secret.KEY} in service environment blocks. The platform resolves at deploy time.
- Validate before deploying. Run
eve manifest validate --validate-secrets to catch missing secret references before they cause deploy failures.
- Use
.eve/dev-secrets.yaml for local development. Mirror the production secret keys with local values. This file is gitignored.
- Never store secrets in environment variables directly. Always use
${secret.KEY} interpolation. This ensures secrets flow through the platform's resolution and audit chain.
Git Credentials
Agents need repository access. Set either github_token (HTTPS) or ssh_key (SSH) as project secrets. The worker injects these automatically during git operations.
SSO Authentication
Adding SSO to Your App
Eve provides shared auth packages that eliminate boilerplate. Add Eve SSO login in ~25 lines of code.
Backend (@eve-horizon/auth):
import { eveUserAuth, eveAuthGuard, eveAuthConfig } from "@eve-horizon/auth";
app.use(eveUserAuth());
app.get("/auth/config", eveAuthConfig());
app.get("/auth/me", eveAuthGuard(), (req, res) => {
res.json(req.eveUser);
});
app.use("/api", eveAuthGuard());
Frontend (@eve-horizon/auth-react):
import { EveAuthProvider, EveLoginGate } from "@eve-horizon/auth-react";
function App() {
return (
<EveAuthProvider apiUrl="/api">
<EveLoginGate>
<ProtectedApp />
</EveLoginGate>
</EveAuthProvider>
);
}
For authenticated API calls from components, use createEveClient:
import { createEveClient } from "@eve-horizon/auth-react";
const client = createEveClient("/api");
const res = await client.fetch("/data");
Custom auth gate — When you need control over loading and login states (custom login page, richer loading UI), use useEveAuth() directly instead of EveLoginGate:
import { EveAuthProvider, useEveAuth } from "@eve-horizon/auth-react";
function AuthGate() {
const { user, loading, loginWithToken, loginWithSso, logout } = useEveAuth();
if (loading) return <Spinner />;
if (!user) return <LoginPage onSso={loginWithSso} onToken={loginWithToken} />;
return (
<AppShell user={user} onLogout={logout}>
<Routes />
</AppShell>
);
}
export default function App() {
return (
<EveAuthProvider apiUrl={API_BASE}>
<AuthGate />
</EveAuthProvider>
);
}
How It Works
EveAuthProvider checks sessionStorage for cached token
- If no token, probes SSO broker
/session (root-domain cookie)
- If SSO session exists, gets fresh Eve RS256 token
- If no session, shows login form (SSO redirect or token paste)
- All API requests include
Authorization: Bearer <token>
NestJS Backend
Apply eveUserAuth() as global middleware in main.ts. If existing controllers expect req.user rather than req.eveUser, add a thin bridge that maps Eve roles to app-specific roles in one place:
import { eveUserAuth } from "@eve-horizon/auth";
app.use(eveUserAuth());
app.use((req, _res, next) => {
if (req.eveUser) {
req.user = {
...req.eveUser,
role: req.eveUser.role === "member" ? "viewer" : "admin",
};
}
next();
});
Auto-Injected Variables
The platform injects EVE_SSO_URL, EVE_API_URL, and EVE_ORG_ID into deployed containers. No manual configuration needed. Use ${SSO_URL} in manifest env blocks for frontend-accessible SSO URLs.
Design Rules
- Use the SDK, not custom auth. The SDK replaces ~750 lines of hand-rolled auth with ~50 lines.
- Non-blocking middleware first. Use
eveUserAuth() globally, then eveAuthGuard() on protected routes. This enables mixed public/private routes.
- The
/auth/config endpoint is the handshake. The frontend discovers the SSO URL by calling the backend's eveAuthConfig() endpoint. This decouples the frontend from platform env vars and works identically in local dev and deployed environments.
- Design for token staleness. The
orgs JWT claim reflects membership at mint time (1-day TTL). Use strategy: 'remote' for immediate revocation if needed.
For full SDK reference, see references/auth-sdk.md in the eve-read-eve-docs skill.
Observability and Debugging
The Debugging Ladder
Escalate through these stages:
1. Status → eve env show <project> <env>
2. Diagnose → eve env diagnose <project> <env>
3. Logs → eve env logs <project> <env>
4. Pipeline → eve pipeline logs <pipeline> <run-id> --follow
5. Recover → eve env deploy (rollback) or eve env reset
Start at the top. Each stage provides more detail and more cost. Most issues resolve at stages 1-2.
Pipeline Observability
Monitor pipeline execution in real time:
eve pipeline logs <pipeline> <run-id> --follow
eve pipeline logs <pipeline> <run-id> --follow --step build
Failed steps include failure hints and link to build diagnostics when applicable.
Build Debugging
When builds fail:
eve build list --project <project_id>
eve build diagnose <build_id>
eve build logs <build_id>
Common causes: missing registry credentials, Dockerfile path mismatch, build context too large.
Health Checks
Design services with health endpoints. Eve polls health to determine deployment readiness. A deploy is complete when ready === true and active_pipeline_run === null.
Design Checklist
Service Topology:
Database:
Pipeline:
Environments:
Secrets:
Authentication:
Observability:
Cross-References
- Manifest syntax and options:
eve-manifest-authoring
- Deploy commands and error resolution:
eve-deploy-debugging
- Secret management and access groups:
eve-auth-and-secrets
- Pipeline and workflow definitions:
eve-pipelines-workflows
- Local development workflow:
eve-local-dev-loop
- Layering agentic capabilities onto this foundation:
eve-agentic-app-design
- Auth SDK and SSO integration:
eve-read-eve-docs → references/auth-sdk.md
- Object storage and filesystem:
eve-read-eve-docs → references/object-store-filesystem.md
- External integrations (Slack, GitHub):
eve-read-eve-docs → references/integrations.md