بنقرة واحدة
Karpik.Engine
يحتوي Karpik.Engine على 8 من skills المجمعة من Karpiklalloly، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.
Skills في هذا المستودع
Use when Codex works with Karpik.Memory, native containers, unmanaged allocation, NativeArray, NativeSlice, NativeResult, NativeLinearAllocator, NativePool, NativeArena, SimpleNativeArray migration, no-GC storage, allocation-budget tests, or memory ownership in KarpikEngine hot paths.
Use when creating, updating, reviewing, or releasing a CHANGELOG.md file, summarizing user-visible changes, or choosing the next semantic version for a release.
Dragon ECS rules for KarpikEngine. Use when Codex implements or reviews entities, IEcsComponent structs, EcsPool/EcsReadonlyPool access, EcsAspect filters, ECS systems, IEcsRun/IEcsInit/IEcsRunParallel, or ECS data layout.
Core KarpikEngine architecture rules. Use when Codex changes or reviews Client/Server/Shared boundaries, module lifecycle, Bootstrap, tick/update loops, DI, project structure, or cross-module APIs.
Real-time C# performance rules for KarpikEngine. Use when Codex works on hot paths, frame loops, ECS systems, allocation-sensitive code, cache locality, SIMD, NativeMemory, Unsafe, lock-free structures, or low-level optimization.
KarpikEngine Hot Reload rules. Use when Codex works on HotReloadHandler, IPC reload flow, IpcClient/IpcServer, PluginLoadContext, plugin assembly loading, reload-safe state, ECS state preservation, or module reload behavior.
KarpikEngine networking rules. Use when Codex works on RPC, Network.Codegen, IReader/IWriter serialization, client-server validation, IPeer, ITargetRpcSender, delivery methods, connection state, replication, prediction, or network hot paths.
KarpikEngine testing standards. Use when Codex adds or reviews unit tests, integration tests, edge-case tests, property-based tests, BenchmarkDotNet benchmarks, allocation checks, or module verification strategy.