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مستودع GitHub

Chaos-Redux

يحتوي Chaos-Redux على 11 من skills المجمعة من klimPaskov، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.

skills مجمعة
11
Stars
2
محدث
2026-07-06
Forks
0
التغطية المهنية
4 فئات مهنية · 100% مصنفة
مستكشف المستودعات

Skills في هذا المستودع

hoi4-decisions-missions
مطوّرو البرمجيات

Use when designing, implementing, auditing, or fixing Hearts of Iron IV decisions, missions, timed objectives, decision categories, and mission localisation.

2026-07-06
hoi4-focus-trees
مطوّرو البرمجيات

Use when designing, implementing, auditing, or fixing Hearts of Iron IV national focus trees.

2026-07-06
chaos-redux-events
مطوّرو البرمجيات

Use when implementing or updating Chaos Redux events.

2026-07-06
chaos-redux-event-planning
مطوّرو البرمجيات

Use when expanding Chaos Redux event ideas into detailed specifications before implementation.

2026-07-06
chaos-redux-event-assets
فنانو المؤثرات الخاصة والمحركون

Use when creating, sourcing, processing, converting, organizing, wiring, or documenting visual assets for Chaos Redux.

2026-07-06
chaos-redux-super-events
مطوّرو البرمجيات

Use when designing, researching, wiring, or documenting Chaos Redux super-events.

2026-07-06
chaos-redux-subagents
المهن الحاسوبية الأخرى

Use when coordinating custom Codex subagents for Chaos Redux implementation, asset production, super-event research, audits, active small patches, planning handoffs, or documentation work.

2026-07-01
xlsx
مطوّرو البرمجيات

Comprehensive spreadsheet creation, editing, and analysis with support for formulas, formatting, data analysis, and visualization. When Codex needs to work with spreadsheets (.xlsx, .xlsm, .csv, .tsv, etc) for: (1) Creating new spreadsheets with formulas and formatting, (2) Reading or analyzing data, (3) Modify existing spreadsheets while preserving formulas, (4) Data analysis and visualization in spreadsheets, or (5) Recalculating formulas

2026-06-30
chaos-redux-frame-animation
فنانو المؤثرات الخاصة والمحركون

Use when Chaos Redux needs animated sprites, animated icons, animated scripted GUI pieces, animated portraits, GIF previews, frame sheets, hover loops, pulsing glows, floating seals, warning pulses, route emblems, or frame-by-frame asset packages. Requires real per-frame source artwork or source frames. For HOI4, the final in-game animation must be a frame sheet texture wired through the verified `.gfx` and `.gui` pattern, usually `frameAnimatedSpriteType`, not a saved GIF.

2026-06-29
hoi4-mtth
مطوّرو البرمجيات

Define and use HOI4 MTTH variables safely (base/modifiers, file-scoped constants, and mtth:entry usage in set_variable/set_temp_variable) with guidance for minimizing ai_will_do clutter.

2026-06-29
chaos-redux-improvement-loop
متخصصو إدارة المشاريع

Use when recursively deepening Chaos Redux mechanics, events, focus trees, countries, decisions, assets, lore, super-events, scripted GUI, formables, and implementation audits into concrete expansion specs and improvement handoffs.

2026-06-11