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تشغيل أي مهارة في Manus
بنقرة واحدة

tscn-editor

النجوم٢
التفرعات٠
آخر تحديث٨ مارس ٢٠٢٦ في ١٩:٠٩

File format skill for safely editing Godot .tscn and .tres scene/resource files. Activate this skill whenever reading, writing, or editing ANY .tscn or .tres file — creating scenes from scratch, attaching scripts to nodes, adding sub-resources (collision shapes, materials, animations), setting complex properties (Vector2, Color, Rect2, Transform2D), instancing sub-scenes, adding signal connections, fixing merge conflicts, or patching scenes after MCP operations. Without this skill, .tscn edits risk silent corruption — scenes load but behave wrong, or Godot re-saves them differently. Even small edits need correct section ordering, ID uniqueness, and reference syntax. If the task touches a .tscn or .tres file in any way, use this skill.

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

SKILL.md
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