بنقرة واحدة
cogamer-evaluate
Run multi-episode CvC evaluation and produce structured JSON metrics
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Run multi-episode CvC evaluation and produce structured JSON metrics
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Diagnose the biggest CvC policy weakness from eval metrics and LLM-Python trace data
Implement one targeted CvC code change from analysis, verify improvement, submit if better
Run a CvC game and capture LLM-Python communication trace for analysis
Install softmax-cli, authenticate via softmax login, and find or create a cogames player
| name | cogamer.evaluate |
| description | Run multi-episode CvC evaluation and produce structured JSON metrics |
Run multi-episode evaluation and produce structured metrics.
Announce at start: "I'm using the evaluate skill to run multi-episode scoring."
softmax cogames eval -m <mission> -p class=cvc_policy.cogamer_policy.CvCPolicy -e <episodes> --format json
Defaults: mission=machina_1, episodes=10.
The JSON output contains per-episode rewards, assignments, and timeouts. Parse it to compute:
For robust comparison (e.g. before/after a code change), run multiple seeds:
for seed in 42 43 44 45 46; do
softmax cogames eval -m machina_1 -p class=cvc_policy.cogamer_policy.CvCPolicy -e 5 --seed $seed --format json
done
Evaluate two policies side by side:
softmax cogames eval -m machina_1 -p class=cvc_policy.cogamer_policy.CvCPolicy -p class=baseline -e 10 --format json
--mission <name> or -m (supports wildcards)--episodes <n> or -e--seed <n> for reproducibility--steps <n> or -s to override max steps--format json or --format yamlUse the metrics to establish baselines or confirm improvements. Feed results to /cogamer.analyze for diagnosis.