بنقرة واحدة
build-submit-packaging
Use for reusable build submit packaging recipes in software and coding-agent work.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Use for reusable build submit packaging recipes in software and coding-agent work.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
| name | build-submit-packaging |
| description | Use for reusable build submit packaging recipes in software and coding-agent work. |
On-demand recipes (3). Trigger→action heuristics; pull the relevant one when its situation arises.
generic
When compiling an LLM-calling Nim binary, enabling the LLM layer must also enable SSL (Nim's -d:ssl flips stdlib httpclient to HTTPS) because provider endpoints like api.anthropic.com and api.openai.com are HTTPS-only; add a static compile-time {.error.} guard so hand-builds that forget the SSL flag fail loudly at build time rather than at runtime. When constrained to a subdirectory and forbidden from editing shared files, implement HTTP/JSON with the standard library (Nim std/httpclient + std/json) rather than a third-party HTTP package that would touch the shared lockfile. When a pure-language implementation of a cloud-auth signing scheme (e.g. AWS SigV4) would cost far more than shelling to the vendor CLI (~12h vs ~3h), call the CLI: argv-form spawning (no shell), temp-file request/response bodies, wait-with-timeout — the cloud wire shape may equal the direct API shape, so the same response parser is reusable.
sources: bitworld/among_them/players/mod_talks/README.md, bitworld/among_them/players/mod_talks/build_modulabot.py, bitworld/among_them/players/mod_talks/LLM_SPRINTS.md, bitworld/among_them/players/mod_talks/LLM_VOTING.md
generic
Split a single coherent feature into a compile-dependency-ordered PR stack (scaffolding types/helpers first, the heavy consumer second, wiring last) rather than by topic: e.g. trace work shipped as 3 stacked PRs each compiling alone (1: branchId/chatLines fields + fired() helpers + branch calls; 2: TraceWriter/tuning_snapshot modules + tests; 3: CLI/FFI/runner wiring + design doc). Splitting by what-compiles-without-what is more reliable than splitting by topic. Stage a tooling migration so failures stay bisectable: combine non-risky setup phases (pyproject + toolchain validation) into one commit, but land the Dockerfile swap and the first league submission as separate commits, and do the docs rewrite LAST because it bakes in real league/division IDs. sources: opencode:ses_2202cf626ffenXSjna0lj4fEs2, archive/cogames_playground/bulbacog/designs/COWORLD_MIGRATION.md
generic · ⚠ session-derived, unverified
A generated manifest that records code positions (branch ids, line numbers, e.g. a BRANCH_IDS.md) drifts whenever you insert or move code, so a smoke/CI check comparing it against HEAD is reporting a pending-commit state, not a real failure. Regenerate and commit the manifest together with the change rather than treating the smoke-step failure as a bug. sources: opencode:ses_21fdab7c0ffeyW9gOCR3FyrI7b
Use when improving a Coworld player through one diagnosed failure and completed comparison evidence.
Use when compiling, validating, and uploading a notsus change as a new Crewrift policy version.
Use when decoding a Crewrift replay for authoritative deaths, survival, movement, roles, tasks, or rewards.
Use when verifying that the notsus Bedrock vote advisor fires before an advisor-sensitive evaluation.
Use when classifying a stuck, failed, empty, or zero-scoring evaluation as infrastructure or policy failure.
Use when finding and statistically confirming a reproducible Crewrift crux before changing the policy.