بنقرة واحدة
code-review
Review TypeScript/wrapper code. Use on PR or when user asks for code review.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Review TypeScript/wrapper code. Use on PR or when user asks for code review.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Compose commit message from diff using Conventional Commits. Use when user asks for commit message or staged changes.
Conventions and layout for octarine-wrapper (TS SDK for Dota 2). Use when editing code, adding abilities/items/modifiers, or working with prototypes/scripts_files.
| name | code-review |
| description | Review TypeScript/wrapper code. Use on PR or when user asks for code review. |
When to use: PR review request, phrases like “review this”, “check code”, “look at this code”.
Project context: octarine-wrapper is a TS SDK for Dota 2 (Octarine). Code lives in wrapper/, app logic in internal/, assets in scripts_files/, polyfills in prototypes/. Important: file naming (item_*.ts, modifier_*.ts, hero folders in Abilities), types from octarine.d.ts / octarine-core.d.ts, using readFile/tryFindFile for scripts_files/, and prototypes/ imports when needed.
What to check
wrapper/Objects/Abilities/<Owner>/ (PascalCase folder by hero/unit, or Base), items in wrapper/Objects/Items/, modifiers in wrapper/Objects/Modifiers/ (Abilities|Items|Base|Runes|Buildings).scripts_files/ and paths from scripts).Response format