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AGPWorkbook
يحتوي AGPWorkbook على 26 من skills المجمعة من ole-techwood، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.
Skills في هذا المستودع
Ultra caveman communication mode. Maximum compression while preserving technical accuracy. Abbreviates prose aggressively; keeps code and technical identifiers exact. Use when user says "/caveman ultra" or explicitly asks for maximum token efficiency.
Optimizes agent context setup. Use when starting a new session, when agent output quality degrades, when switching between tasks, or when you need to configure rules files and context for a project.
Provides a guide for setting up Golang project layouts and workspaces. Use when starting a new Go project, organizing an existing codebase, setting up a monorepo with multiple packages, creating CLI tools with multiple main packages, deciding between cmd/internal/pkg directory conventions, or discussing package restructuring, package splits, or module splits.
Production-ready Golang tests — table-driven tests, testify suites and mocks, parallel tests, fuzzing, fixtures, goroutine leak detection with goleak, snapshot testing, code coverage, integration tests, idiomatic test naming. Use when writing or reviewing Go tests, choosing a testing approach, setting up Go test CI, or debugging flaky/slow tests. For testify-specific APIs see `samber/cc-skills-golang@golang-stretchr-testify`; for measurement methodology see `samber/cc-skills-golang@golang-benchmark`.
Delivers changes incrementally. Use when implementing any feature or change that touches more than one file. Use when you're about to write a large amount of code at once, or when a task feels too big to land in one step.
Extracts what the user actually wants instead of what they think they should want. Achieves this through one-question-at-a-time interview until ~95% confidence about the underlying intent. Use when an ask is underspecified ("build me X" without "for whom" or "why now"), when the user explicitly invokes ("interview me", "grill me", "are we sure?", "stress-test my thinking"), or when you catch yourself silently filling in ambiguous requirements before any plan, spec, or code exists.
Drives development with tests. Use when implementing logic, fixing bugs, or changing behavior. Define behavior first, prove with failing test, implement minimally, then refactor safely.
Refines raw ideas into sharp, actionable concepts through structured divergent and convergent thinking. Use when an idea is still vague, when you need to stress-test assumptions before committing to a plan, or when you want to expand options before converging on one. Triggers on "ideate", "refine this idea", or "stress-test my plan".
Subjects every non-trivial decision to a fresh-context adversarial review before it stands. Use when correctness matters more than speed, when working in unfamiliar code, when stakes are high (production, security-sensitive logic, irreversible operations), or any time a confident output would be cheaper to verify now than to debug later.
Creates specs before coding. Use when starting a new project, feature, or significant change and no specification exists yet. Use when requirements are unclear, ambiguous, or only exist as a vague idea.
Discovers and invokes agent skills. Use when starting a session or when you need to discover which skill applies to the current task. This is the meta-skill that governs how all other skills are discovered and invoked.
Clean Code principles and practices reference based on Robert Martin's work. Use this skill when reviewing code quality, naming conventions, refactoring, or applying SOLID principles. Auto-activates for code smell detection, style improvements, and maintainability concerns.
Gang of Four design patterns reference. Use this skill when implementing, discussing, or choosing object-oriented design patterns. Auto-activates for architecture decisions, refactoring, and decoupling concerns. Comprehensive coverage of all 23 GoF patterns with pseudocode examples.
Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra, wenyan-lite, wenyan-full, wenyan-ultra. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.
Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See `samber/cc-skills-golang@golang-naming` skill), linter configuration (→ See `samber/cc-skills-golang@golang-lint` skill), or doc comments (→ See `samber/cc-skills-golang@golang-documentation` skill).
Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.
Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, streaming, and more. Apply when explicitly choosing between architectural patterns, implementing functional options, designing constructor APIs, setting up graceful shutdown, applying resilience patterns, or asking which idiomatic Go pattern fits a specific problem.
Idiomatic Golang error handling — creation, wrapping with %w, errors.Is/As, errors.Join, custom error types, sentinel errors, panic/recover, the single handling rule, structured logging with slog, HTTP request logging middleware, and samber/oops for production errors. Built to make logs usable at scale with log aggregation 3rd-party tools. Apply when creating, wrapping, inspecting, or logging errors in Go code. For samber/oops specifics → See `samber/cc-skills-golang@golang-samber-oops` skill; for slog handler ecosystem → See `samber/cc-skills-golang@golang-samber-slog` skill.
Golang skills orchestrator — always active on any Golang coding, review, debug, or setup task. Reads the task context and loads the most relevant skills from samber/cc-skills-golang, often multiple at once: writing a gRPC service loads golang-grpc + golang-testing + golang-error-handling; debugging a panic loads golang-troubleshooting + golang-safety; auditing security loads golang-security + golang-lint + golang-safety. Also: disambiguates competing clusters when two skills seem to overlap (performance vs benchmark vs troubleshooting, samber/lo vs mo vs ro, DI cluster, safety vs security), and configures CLAUDE.md or AGENTS.md to force-trigger skills in a project (/golang-how-to configure).
Linting best practices and golangci-lint configuration for Golang projects — running linters, configuring .golangci.yml, suppressing warnings with nolint directives, interpreting lint output, and selecting linters. Use when configuring golangci-lint, asking about lint warnings or nolint suppressions, setting up code quality tooling, or choosing linters. Also use when the user mentions golangci-lint, go vet, staticcheck, or revive.
Modernize Golang code to use recent language features, standard library improvements, and idiomatic patterns. Trigger proactively when writing or reviewing Go code and old-style patterns are detected, or when encountering a deprecation warning. Also use when the user explicitly asks for modernization, a Go version upgrade, or a CI/tooling refresh.
Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans, receivers, getters/setters, functional options, acronyms, test functions, and subtest names. Use this skill when writing new Go code, reviewing or refactoring, choosing between naming alternatives (New vs NewTypeName, isConnected vs connected, ErrNotFound vs NotFoundError, StatusReady vs StatusUnknown at iota 0), debating Go package names (utils/helpers anti-patterns), or asking about Go naming best practices. Also trigger when the user mentions MixedCaps vs snake_case, ALL_CAPS constants, Get-prefix on getters, or error string casing. Do NOT use for general Go implementation questions that don't involve naming decisions.
Golang performance optimization patterns and methodology - if X bottleneck, then apply Y. Covers allocation reduction, CPU efficiency, memory layout, GC tuning, pooling, caching, and hot-path optimization. Use when profiling or benchmarks have identified a bottleneck and you need the right optimization pattern to fix it. Also use when performing performance code review to suggest improvements or benchmarks that could help identify quick performance gains. Not for measurement methodology (→ See `samber/cc-skills-golang@golang-benchmark` skill) or debugging workflow (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).
Security best practices and vulnerability prevention for Golang. Covers injection (SQL, command, XSS), cryptography, filesystem safety, network security, cookies, secrets management, memory safety, and logging. Apply when writing, reviewing, or auditing Go code for security, or when working on any risky code involving crypto, I/O, secrets management, user input handling, or authentication. Includes configuration of security tools.
Provides resources to stay updated with Golang news, communities and people to follow. Use when seeking Go learning resources, discovering new libraries, finding community channels, or keeping up with Go language changes and releases.
Golang struct and interface design patterns — composition, embedding, type assertions, type switches, interface segregation, dependency injection via interfaces, struct field tags, and pointer vs value receivers. Use this skill when designing Go types, defining or implementing interfaces, embedding structs or interfaces, writing type assertions or type switches, adding struct field tags for JSON/YAML/DB serialization, or choosing between pointer and value receivers. Also use when the user asks about "accept interfaces, return structs", compile-time interface checks, or composing small interfaces into larger ones.