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build

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آخر تحديث٢ يوليو ٢٠٢٦ في ١٢:٠٧

Build an Unreal Engine project across its flavors — the editor target for local play-in-editor (PIE), a standalone/packaged Windows client, and a dedicated server (local dev or a cooked Linux build for remote/cloud hosting). Use when someone wants to "build the game", "build the editor", "compile the project", "package for Windows", "cook content", "make a client/server build", "build the dedicated server", "make a shipping build", "build for the cloud/GameLift", or asks which build command they need and what config/platform to use. Generic across any UE project with similar Editor/Game/Server target architecture — it derives names from the project, hardcodes none. Knows the compile-vs-cook-vs-package distinction, the target matrix, and the constraints that silently break builds.

التثبيت

التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.

SKILL.md
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