| name | image-generation |
| description | Generate or edit raster images (photos, illustrations, textures, sprites, mockups, logos, infographics) using the workspace's configured image-generation provider via `onyx-cli image`. Use when the task should produce a brand-new bitmap image, transform an existing image, or derive variants from references — not when the output is better as code-native SVG/vector or built directly in HTML/CSS/canvas. If no image provider is configured, tell the user to set one up at /admin/configuration/image-generation. |
Image Generation Skill
Generate or edit images for the current project (website assets, game assets,
UI and product mockups, wireframes, logos, photorealistic images, infographics)
using onyx-cli image. Generation runs server-side with whatever provider the
admin configured at /admin/configuration/image-generation (OpenAI, Gemini, or
Azure) — no API key is needed here.
When a provider isn't configured
If onyx-cli image … exits with "no image generation provider is configured",
stop and tell the user: image generation is unavailable until an admin
configures a provider at /admin/configuration/image-generation. Do not try to
work around it with another tool.
When to use
- Generate a new image (concept art, product shot, hero, texture, sprite).
- Generate a new image guided by reference images (style, composition, mood).
- Edit an existing image (background replacement, object removal, lighting/weather change, compositing, inpainting).
- Produce many assets or variants for one task.
When not to use
- Extending or matching an existing SVG/vector icon set, logo system, or illustration library already in the repo — edit those directly.
- Simple shapes, diagrams, wireframes, or icons better produced as SVG / HTML/CSS / canvas.
- A small project-local asset edit when the source already exists in an editable native format.
- Any task where the user clearly wants deterministic code-native output, not a generated bitmap.
Decision tree
- Intent — new image or edit of an existing image?
- Modify an existing image while preserving parts of it →
image edit.
- Images supplied only as references for style/composition/mood, or no images →
image generate.
- Execution — one asset or many?
- One asset → a single command.
- Many distinct assets → one command per asset (do not use
-n for distinct assets; -n produces variants of one prompt).
Assume the user wants a new image unless they clearly ask to change an existing one.
Usage
Generate (text-to-image)
onyx-cli image generate \
-p "A minimal hero of a ceramic coffee mug, clean product photography, soft studio lighting, wide composition with negative space, no text, no watermark" \
--shape landscape \
-o assets/hero.png
Edit / composite existing image(s)
-i/--input-image may be repeated to composite multiple inputs; the first is the
primary edit source.
onyx-cli image edit \
-i assets/product.png \
-p "Replace only the background with a warm sunset gradient; keep the product and its edges unchanged" \
-o assets/product-sunset.png
Reference images are sent inline, and the sandbox egress proxy rejects any
request body over ~32 MiB with a "request body is larger than the limit"
(body_too_large) error. base64 inflates size by ~33%, so keep each -i image
roughly under ~20 MB on disk (downscale large source images first). This only
affects edit; plain generate has a tiny request body.
Variants of one prompt
onyx-cli image generate -p "Abstract colorful album cover art" -n 3 -o art.png
-n > 1 requires a model that supports multiple images per request (e.g.
gpt-image-*). Some models (e.g. dall-e-3) only support -n 1 and will error
otherwise; if -n > 1 fails, retry with -n 1.
The command prints the saved file path(s), one per line (multiples get a _N
suffix). Open the output with view_image to inspect it and iterate with a
single targeted prompt change.
Flags
| Flag | Short | Applies to | Default | Description |
|---|
--prompt | -p | both | — | Text prompt / instruction (required). |
--output | -o | both | output.png | Output path; multiples get _N suffixes. |
--shape | — | both | square | square, portrait, or landscape. |
--quality | -q | both | provider default | Render quality (e.g. low/medium/high/auto). |
--num | -n | both | 1 | Variants of a single prompt. |
--input-image | -i | edit | — | Input image path; repeat to composite. |
Workflow
- Decide intent (
generate vs edit) and execution (single vs repeated commands).
- Collect inputs up front: prompt(s), exact in-image text (verbatim), constraints/avoid list, and any input images with their roles.
- Shape the prompt by specificity: if it's already detailed, normalize it; if generic, add tasteful detail only when it materially improves the result.
- Run
onyx-cli image …, saving project-bound assets into the workspace. Don't overwrite an existing asset unless asked — use a sibling version (e.g. hero-v2.png).
view_image the output; inspect subject, style, composition, and text accuracy; iterate with one targeted change.
- Report the saved path(s) and the final prompt(s).
Prompt schema
Use these labeled lines as scaffolding; include only the ones that help.
Use case: <photorealistic | product-mockup | ui-mockup | infographic | logo | illustration | concept-art | edit:object | edit:background | edit:style | compositing>
Asset type: <where the asset will be used>
Primary request: <main prompt>
Subject: <main subject>
Style/medium: <photo / illustration / 3D / etc.>
Composition/framing: <wide / close / top-down; placement>
Lighting/mood: <lighting + mood>
Color palette: <palette notes>
Text (verbatim): "<exact text>"
Constraints: <must keep / must avoid>
Prompting best practices
- Structure as scene/backdrop → subject → details → constraints.
- State the intended use (ad, UI mock, infographic) to set polish level.
- Use camera/composition language for photorealism.
- Quote exact in-image text verbatim and specify typography + placement; for tricky words, spell them out and require verbatim rendering.
- For edits, repeat the invariants every iteration (
change only X; keep Y unchanged).
- For multi-image inputs, reference each image and describe how to use it.
- Iterate with single-change follow-ups.
- If the prompt is generic, add only detail that materially helps; if it is already detailed, normalize rather than expand.