Use when Codex works on Unreal Engine GameplayMessageRouter or tag-based gameplay messaging in this framework: UGameplayMessageSubsystem, GameplayMessageRuntime, BroadcastMessage, RegisterListener, FGameplayMessageListenerHandle, EGameplayMessageMatch, UAsyncAction_ListenForGameplayMessage, FGameplayVerbMessage, FCoreVerbMessage, FGameplayNotificationMessage, message channels with GameplayTags, ability failure messages, damage/elimination notifications, UI toast feeds, GameFeature decoupled communication, or deciding whether to use messages instead of delegates.
التثبيت
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
Use when Codex works on Unreal Engine GameplayMessageRouter or tag-based gameplay messaging in this framework: UGameplayMessageSubsystem, GameplayMessageRuntime, BroadcastMessage, RegisterListener, FGameplayMessageListenerHandle, EGameplayMessageMatch, UAsyncAction_ListenForGameplayMessage, FGameplayVerbMessage, FCoreVerbMessage, FGameplayNotificationMessage, message channels with GameplayTags, ability failure messages, damage/elimination notifications, UI toast feeds, GameFeature decoupled communication, or deciding whether to use messages instead of delegates.