| name | applying-effective-dart |
| description | Dart 3 modern features (through 3.10) and Effective Dart best practices including records, patterns, sealed classes, dot shorthands, null-aware collection elements, and wildcard variables. Use when adopting Dart 3.7+ syntax, using dot shorthands for enums or static members, using null-aware elements in lists or maps, using wildcard _ parameters, improving code quality, or reviewing Dart code conventions. |
| metadata | {"last_modified":"2026-04-01 17:00:00 (GMT+8)"} |
Dart 3 Latest Features and Effective Dart Best Practices Guide
Goal
Covers Dart 3 features (through 3.10) and Effective Dart practices for writing safe, maintainable code.
Instructions
1. Dart 3 Features
1.1 Records
Records aggregate multiple typed values without requiring a dedicated class.
1.2 Patterns and Destructuring
Patterns match and destructure data from Records, Lists, Maps, and custom objects.
1.3 switch Expressions and Exhaustive Checking
switch expressions return values and provide compile-time exhaustiveness for sealed classes and enums.
- Best Practices:
- Use as expression: Assign diverging values concisely with switch expressions.
- Omit
default: On sealed/enum types, omit default so the compiler catches unhandled cases when new variants are added.
1.4 Class Modifiers
Dart 3 class modifiers control inheritance and implementation boundaries.
- Best Practices:
sealed: For Algebraic Data Types (ADTs). Enables exhaustive switch checking. Ideal for State or Result/Error types.
interface: Allows implements only; prevents extends.
final: Prevents both extends and implements from external libraries.
1.5 Wildcard Variables — Dart 3.7
Local variables and parameters named _ are now non-binding — they can be declared multiple times without name collision, and their value cannot be read.
// Multiple _ params in constructors — no collision
Foo(_, this._, super._) {}
// Discard unused callback args cleanly
list.where((_) => true);
// Multiple discards in the same scope
var _ = expensiveCall1();
var _ = expensiveCall2(); // OK — no shadowing error
Top-level names, field names, and class names called _ are unchanged — this only applies to local variables and parameters.
1.6 Null-Aware Collection Elements — Dart 3.8
Prefix a nullable expression with ? inside a collection literal to omit it when null. Works in lists, sets, and maps.
String? lunch = isTuesday ? 'tacos' : null;
int? count = hasItems ? items.length : null;
// ❌ Before 3.8
var old = [if (lunch != null) lunch, if (count != null) count];
// ✅ Dart 3.8+
var menu = [?lunch, ?count]; // nulls are silently excluded
// Works in maps too
final headers = <String, String>{
'Content-Type': 'application/json',
if (token != null) 'Authorization': 'Bearer $token', // old style
?'X-Custom': customHeader, // ✅ null-aware
};
1.7 Dot Shorthands — Dart 3.10
Omit the type name when accessing a static member or constructor in a context where the expected type is already known.
// ❌ Before 3.10
Color color = Color.blue;
Widget w = Padding(padding: EdgeInsets.all(16), child: ...);
crossAxisAlignment: CrossAxisAlignment.start,
// ✅ Dart 3.10+
Color color = .blue;
Widget w = Padding(padding: .all(16), child: ...); // EdgeInsets inferred
crossAxisAlignment: .start,
mainAxisSize: .min,
// Works in switch cases
switch (color) {
case .blue: print('blue');
case .red: print('red');
}
Dot shorthands work for: enum values, static fields, static methods, and named constructors — anywhere the context type is known.
2. Effective Dart: Style
Consistent style enables collaboration.
- Formatting: Use
dart format and enable core or recommended lints in analysis_options.yaml.
- Naming Conventions:
- Classes, Enums, Typedefs, Type parameters:
UpperCamelCase
- Libraries, Packages, Directories, Files:
lowercase_with_underscores
- Variables, Parameters, Functions, Methods:
lowerCamelCase
- Constants:
lowerCamelCase (e.g., const defaultTimeout = 1000;) — not SCREAMING_CAPS.
3. Effective Dart: Usage
3.1 Variables and Types
- Type Inference: Use
var/final for local variables; omit type annotations where the compiler infers correctly.
- Collections: Initialize with literals (
var list = [];). Use spread operators and collection if/for instead of .add() calls.
late: Use only when initialization must be deferred. Never access before assignment.
3.2 Functions and Async
- Arrow Functions: Use
=> for single-expression functions.
- Named Parameters: Prefer named parameters for multiple optional arguments; apply
required as needed.
- Async: Prefer
async/await over .then()/.catchError() chains.
3.3 Null Safety
- Minimize nullables: Design variables as non-nullable where possible.
- Avoid
!: Use type promotion (if (value != null)) or pattern matching instead of forced unwrapping.
- Null-aware collection elements: Prefer
[?nullable] over [if (x != null) x] for cleaner collection literals (Dart 3.8+).
3.4 Async Annotations — Dart 3.9
@awaitNotRequired: Annotate a Future-returning method to suppress unawaited_futures lint at the call site when intentionally fire-and-forget.
4. Effective Dart: API Design
- Minimal exposure: Only expose members that require external access. Prefix private members with
_.
- Getters/Setters: Use
get for property-like reads with no side effects or expensive computation. Don't add setters for every property — prefer final constructor initialization.
- Constructors: Use named constructors (e.g.,
User.fromJson) and redirecting constructors for semantics. Provide const constructors wherever possible.
5. Recommended Lints (Dart 3.9+)
| Lint | Purpose |
|---|
switch_on_type | Prefer switch over is-chain if for type checks |
unnecessary_unawaited | Flag unawaited() calls where the future is already non-async |
Constraints
- Use
Records for composite returns instead of one-off data classes.
- Omit type annotations where the compiler can infer the type safely.
- Use dot shorthands (
.value) when the context type is unambiguous — reduces enum and static verbosity.
- Use
?element in collection literals instead of if (x != null) x — cleaner and more idiomatic (Dart 3.8+).