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remotion-markup
Best practices for writing Remotion React Markup
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Best practices for writing Remotion React Markup
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Multimedia handling with the Mediabunny library
Dealing with captions in Remotion
Creating a new Remotion video
Best practices for writing Remotion animations that stay intuitive for agents and editable in Remotion Studio Visual Mode.
Best practices for rendering videos
Building video apps with Remotion - framework, rendering and Player advice
| name | remotion-markup |
| description | Best practices for writing Remotion React Markup |
| metadata | {"tags":"remotion, react, markup"} |
This is guidance for writing Remotion React Markup. If this is not relevant, load Remotion Best Practices instead.
Animate properties using useCurrentFrame() and interpolate().
Use interpolate() over spring().
Use Easing.bezier() to customize timing, including jumpy or overshooting motion.
Use Easing.spring() if you want spring animations
HTML Elements which make sense to be made interactive in the Studio should use Interactive: <div> -> <Interactive.Div>.
Set a descriptive name prop such as name="Hero title" for Interactive, Solid, Sequence.
import { useCurrentFrame, Easing, interpolate, Interactive } from "remotion";
export const FadeIn = () => {
const frame = useCurrentFrame();
return (
<Interactive.Div
name="Title"
style={{
opacity: interpolate(frame, [0, 60], [0, 1], {
extrapolateRight: "clamp",
extrapolateLeft: "clamp",
easing: Easing.bezier(0.16, 1, 0.3, 1),
}),
}}
>
Hello World!
</Interactive.Div>
);
};
Keep the interpolate() call inline in the style prop.
Prefer scale, translate, rotate CSS properties over transform.
// 👍 Inline editable keyframes and transform shorthands
style={{
scale: interpolate(frame, [0, 100], [0, 1]),
translate: interpolate(frame, [0, 100], ["0px 0px", "100px 100px"]),
rotate: interpolate(frame, [0, 100], ["20deg", "90deg"]),
}}
// 👎 Hidden values and transform strings become harder to edit in Studio
const scale = interpolate(frame, [0, 100], [0, 1]);
style={{
transform: `scale(${scale})`,
}}
CSS transitions or animations are FORBIDDEN - they will not render correctly.
Tailwind animation class names are FORBIDDEN - they will not render correctly.
Place assets in the public/ folder at your project root.
Use staticFile() to reference files from the public/ folder.
Add video and audio using @remotion/media.
Add images using the <Img> component.
Use staticFile() for files in public/ or pass a remote URL directly:
import { Audio, Video } from "@remotion/media";
import { staticFile } from "remotion";
export const MyComposition = () => {
return (
<>
<Video src={staticFile("video.mp4")} style={{ opacity: 0.5 }} />
<Audio src={staticFile("audio.mp3")} />
<Img src={staticFile("logo.png")} style={{ width: 100, height: 100 }} />
<Video src="https://remotion.media/video.mp4" />
</>
);
};
To delay content wrap it in <Sequence> and use from.
To limit the duration of an element, use durationInFrames of <Sequence>.
<Sequence> by default is an absolute fill covering the scene.
For inline content, use layout="none".
const Main = () => {
const {fps} = useVideoConfig();
return (
<AbsoluteFill>
<Sequence name="Background">
<Background />
</Sequence>
<Sequence name="Title" from={30} durationInFrames={60} layout="none">
<Title />
</Sequence>
<Sequence name="Subtitle" from={60} durationInFrames={60} layout="none">
<Subtitle />
</Sequence>
</AbsoluteFill>
);
}
export const Title = () => {
const frame = useCurrentFrame();
return (
<div
style={{
opacity: interpolate(frame, [0, 60], [0, 1], {
extrapolateRight: "clamp",
extrapolateLeft: "clamp",
easing: Easing.bezier(0.16, 1, 0.3, 1),
}),
}}
>
Title
</div>
);
};
export const Subtitle = () => {
return <div>Subtitle</div>;
};
See map.md for choosing between simple static maps, Mapbox maps, and MapLibre maps.
See voiceover.md for adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS.
See trimming.md for trimming patterns - cutting the beginning or end of animations.
See embedding-videos.md for advanced knowledge about embedding videos - trimming, volume, speed, looping, pitch.
See audio.md for advanced audio features like trimming, volume, speed, pitch.
See transitions.md for scene transition patterns.
When creating a visual effect, prefer: 1. normal Remotion/HTML/CSS/SVG/filter/blend/mask animation, 2. a listed effect via effects.md, including on HTML rendered through <HtmlInCanvas>, 3. a custom createEffect() via effects.md when the user asks for a reusable/project-specific effect, 4. custom <HtmlInCanvas onPaint> via html-in-canvas.md only if no effect fits.
For light leak overlays, see light-leaks.md. Docs: https://www.remotion.dev/docs/effects
Available effects: brightness(), contrast(), colorKey(), duotone(), grayscale(), hue(), invert(), saturation(), tint(), linearGradient(), linearGradientTint(), thermalVision(), blur(), linearProgressiveBlur(), radialProgressiveBlur(), zoomBlur(), dropShadow(), glow(), lightTrail(), evolve(), venetianBlinds(), mirror(), scale(), uvTranslate(), xyTranslate(), barrelDistortion(), chromaticAberration(), fisheye(), cornerPin(), wave(), burlap(), emboss(), dotGrid(), halftone(), noise(), noiseDisplacement(), paper(), roughenEdges(), pattern(), pixelate(), pixelDissolve(), scanlines(), speckle(), shine(), shrinkwrap(), vignette(), contourLines(), checkerboard(), halftoneLinearGradient(), gridlines(), whiteNoise(), tvSignalOff(), lines(), rings(), waves(), zigzag(), lightLeak(), starburst().
See 3d.md for 3D content in Remotion using Three.js and React Three Fiber.
When needing to use sound effects, load the ./sfx.md file for more information.
When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the ./audio-visualization.md file for more information.
When dealing with captions or subtitles, load the Remotion Captions skill for more information.
Is the recommended way to load fonts in Remotion. See google-fonts.md for how to load Google Fonts.
See local-fonts.md for how to load local fonts.
See gifs.md for how to display GIFs synchronized with Remotion's timeline.
See images.md for sizing and positioning images, dynamic image paths, and getting image dimensions.
See lottie.md for embedding Lottie animations in Remotion.
See timing.md for advanced timing with interpolate and Bézier easing, and springs.
See parameters.md for making a composition parametrizable by adding a Zod schema.
See measuring-dom-nodes.md for measuring DOM element dimensions in Remotion.
See measuring-text.md for measuring text dimensions, fitting text to containers, and checking overflow.
For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the ./ffmpeg.md file for more information.
When needing to detect and trim silent segments from video or audio files, load the ./silence-detection.md file.
See calculate-metadata.md for dynamically set composition duration, dimensions, and props.
See compositions.md for how to define stills, folders, default props and for how to nest compositions.
See sequencing.md for more sequencing patterns - delay, trim, limit duration of items.
Use npx remotion add to add new packages with the right version:
npx remotion add @remotion/media
This goes for @remotion/* packages, mediabunny, @mediabunny/*, and zod.
Only do this if you think the user wants to see the preview.
npx remotion studio --no-open
This will start a long-running process and print the server URL for the preview.
If already started, the URL will be printed.
You can render a single frame with the CLI to sanity-check layout, colors, or timing.
Skip it for trivial edits, pure refactors, or when you already have enough confidence from Studio or prior renders.
npx remotion still [composition-id] --scale=0.25 --frame=30
At 30 fps, --frame=30 is the one-second mark (--frame is zero-based).