بنقرة واحدة
gpui-test
Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.
Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.
Write a description to description GitHub Pull Request.
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.
Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.
Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.
استنادا إلى تصنيف SOC المهني
| name | gpui-test |
| description | Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior. |
GPUI provides a comprehensive testing framework that allows you to test UI components, async operations, and distributed systems. Tests run on a single-threaded executor that provides deterministic execution and the ability to test complex async scenarios. GPUI tests use the #[gpui::test] attribute and work with TestAppContext for basic testing and VisualTestContext for window-dependent tests.
[gpui::test] and TestAppContext, just write simple rust test.#[gpui::test]
fn my_test(cx: &mut TestAppContext) {
// Test implementation
}
#[gpui::test]
async fn my_async_test(cx: &mut TestAppContext) {
// Async test implementation
}
#[gpui::test(iterations = 10)]
fn my_property_test(cx: &mut TestAppContext, mut rng: StdRng) {
// Property testing with random data
}
TestAppContext provides access to GPUI's core functionality without windows:
#[gpui::test]
fn test_entity_operations(cx: &mut TestAppContext) {
// Create entities
let entity = cx.new(|cx| MyComponent::new(cx));
// Update entities
entity.update(cx, |component, cx| {
component.value = 42;
cx.notify();
});
// Read entities
let value = entity.read_with(cx, |component, _| component.value);
assert_eq!(value, 42);
}
VisualTestContext extends TestAppContext with window support:
#[gpui::test]
fn test_with_window(cx: &mut TestAppContext) {
// Create window with component
let window = cx.update(|cx| {
cx.open_window(Default::default(), |_, cx| {
cx.new(|cx| MyComponent::new(cx))
}).unwrap()
});
// Convert to visual context
let mut cx = VisualTestContext::from_window(window.into(), cx);
// Access window and component
let component = window.root(&mut cx).unwrap();
}