| name | click-board-toggle |
| description | Detect regular rectangular board cells and click untried non-HUD cells while avoiding prior no-op, HUD-only, or death outcomes. |
| license | Apache-2.0 |
| executor | click_board_toggle |
| triggers | ["action6_available","regular_board_detected"] |
| priority | 80 |
| metadata | {"author":"ouroboros-rsi","version":"1.0"} |
Click Board Toggle
Use this skill when ACTION6 is available and the frame contains repeated
rectangular components arranged like a board. Candidate targets are cell
centers from regular non-HUD tiles.
Classify click outcomes as no-op, HUD-only, region-change, score-change, or
death. Prefer untried board cells that previously caused board-region changes
or have no outcome yet. Avoid cells that already produced no visible change,
HUD-only changes, or death.
This skill describes a board-solving strategy, not a memorized board solution.
Do not encode public-game ids, exact frame hashes, or static coordinate lists.