بنقرة واحدة
sk-wwise-mcp
يحتوي sk-wwise-mcp على 17 من skills المجمعة من silver-rain-dev، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.
Skills في هذا المستودع
Preview and audition Wwise sounds using transport objects. Use when the user wants to play, stop, or pause audio in the Wwise authoring tool.
Read-only Wwise project inspection. Use when querying objects, counting, searching, inspecting properties, comparing objects, checking platform linking, or verifying connectivity. Never modifies the project.
Headless Wwise operations via WwiseConsole CLI — create projects, migrate, verify, generate SoundBanks, import, convert external sources, start WAAPI server. Does NOT require WAAPI or Wwise to be running. Use for CI/CD, project creation, or when Wwise is closed.
Configure Switch Containers, Blend Containers, State Groups, randomizers, attenuation curves, and Game Parameter ranges. Use for container-specific and type-specific configuration that goes beyond basic object properties.
Fallback WAAPI passthrough — discover available WAAPI functions, get their schemas, and call any WAAPI function directly. Use ONLY when no specialized wwise-* skill has the right tool.
Global rules and best practices for all Wwise MCP operations. Always load this alongside any other wwise-* skill when working with a Wwise project.
Analyze audio source waveform peaks and search the Wwise Media Pool. Use when inspecting audio content, checking loudness, or finding media files. Read-only.
Create, delete, rename, move, copy Wwise objects. Set properties (Volume, Pitch, etc.) and references (OutputBus, Attenuation, Effects). Use for general object manipulation that applies to any Wwise object type.
Import audio files, manage SoundBanks (inclusions, generation, definitions), convert external sources, save the project, and check logs. Use for asset pipeline and build operations.
Control profiler capture — start/stop capture, save to .prof files, enable data types, register meters for bus monitoring, navigate the profiler timeline. Use before reading profiler data.
Read profiler data — voices, busses, CPU usage, meters, RTPCs, game objects, loaded media, streams, audio objects, performance counters. Use when analyzing runtime performance or inspecting profiler captures. Read-only.
Connect to remote Wwise/game instances on devkits or network machines. Discover available consoles, connect, check status, disconnect. Use before profiling a running game.
Control the Wwise application UI — open/close projects, switch layouts, execute commands, get selections, capture screenshots. Use when interacting with the Wwise window or UI elements.
[TEST ONLY] Run the next batch of MCP tool routing eval cases (up to 10). Works with /loop for full coverage.
[TEST ONLY] Run the next MCP tool routing eval case. NOT for production use.
[TEST ONLY] Set up a Wwise test project with known objects for eval runs.
[TEST ONLY] Tear down the eval test environment. Stops headless WAAPI and deletes the test project.