feature-implementation
Step-by-step guide for implementing new game features and domain logic
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Step-by-step guide for implementing new game features and domain logic
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Sync new/changed game image assets from Android device to S3 CDN. Use after a game version update when new images may have been added.
Update game data when a new Legends of Idleon version is released. Extracts game code from Steam, processes it through WikiBot, and syncs updated data back.
Guide for live game extraction testing, writing domain tests, and validating calculations
Understanding data flow, domain patterns, cross-domain dependencies, and architectural constraints
| name | feature-implementation |
| description | Step-by-step guide for implementing new game features and domain logic |
| triggers | [{"path":"data/domain/*.tsx","exclude":["data/domain/data/**","data/domain/enum/**","data/domain/model/**"]}] |
For comprehensive implementation documentation, read docs/NEW_FEATURE_IMPLEMENTATION_GUIDE.md.
Prerequisites to gather before starting:
../IdleonWikiBot/exported/ts/)reference-repos/IdleonToolbox/ for reference implementationsCritical constraints:
data/domain/data/, data/domain/enum/, data/domain/model//testing skillCommon patterns to follow:
stamps.tsx (simple), alchemy.tsx (medium), sailing.tsx (complex)