بنقرة واحدة
skills
يحتوي skills على 8 من skills المجمعة من SpriteCook، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.
Skills في هذا المستودع
Animation guide for SpriteCook. Use with spritecook-workflow-essentials when importing source images, writing stronger motion prompts, and animating existing assets.
Still-image generation guide for SpriteCook. Use with spritecook-workflow-essentials when generating pixel art or detailed/HD assets, choosing models, and keeping style consistency with reference assets.
Tileset generation guide for SpriteCook. Use with spritecook-workflow-essentials when generating autotile tilesets through SpriteCook MCP tools, choosing tile sizes, using reference/edit/style asset IDs, and saving generated tileset asset IDs.
Upload local image files into SpriteCook through MCP without API keys or base64 logs. Use when the user provides a local file path that should become a SpriteCook asset for generation references, style guides, tilesets, animation, background removal, presets, or asset organization.
Shared workflow rules for SpriteCook. Use together with SpriteCook generation, animation, import, background-removal, and asset-organization workflows for credits, downloads, asset manifests, safe auth handling, and recommended defaults.
Use SpriteCook saved presets through MCP. Use when the user explicitly asks to use a preset, refers to one of their saved SpriteCook presets, asks for the same style/settings as a saved preset, or asks to save a private preset for future consistent asset generation.
Godot workflow for SpriteCook assets. Use when the user wants to turn SpriteCook spritesheet PNGs, animation assets, or character animation runs into Godot SpriteFrames resources and AnimatedSprite2D/AnimatedSprite3D animation nodes. Covers both manual spritesheet-to-Godot setup and the optional SpriteCook MCP Godot export endpoint.
Implementation guide for using SpriteCook top-down 15-piece tilesets with a dual-grid autotile renderer. Use when explaining or coding how to map a 4x4 15-piece tileset image into terrain using SpriteCook's dual-grid mask system.