| name | gui |
| description | Cross-driver GUI actuation for CAE solvers running under sim-cli. Use to click buttons, fill fields, dismiss dialogs, and capture window screenshots against GUI-capable driver windows through `sim exec`. |
| type | tool |
gui — cross-driver GUI actuation
Whenever the active driver runs with ui_mode=gui (or desktop),
sim serve injects a gui object into your sim exec namespace
alongside session / solver / meshing / model. The object is the
same shape across solvers — only the process filter differs — so one
skill serves every GUI-capable driver.
/connect advertises it:
{
"ok": true,
"data": {
"...": "...",
"tools": ["gui"],
"tool_refs": {"gui": "sim-cli/_skills/sim-cli/gui/SKILL.md"}
}
}
If tools doesn't contain "gui", the driver launched headless and
the object is absent — don't call it.
When to reach for gui
Three scenarios dominate:
- A blocking dialog is wedging the workflow. A login prompt,
overwrite confirmation, or script-error dialog can pause agent work
until someone clicks a button — that someone is you, via
gui.
- You need to drive the GUI where the SDK can't. Some workflows
expose a UI-only surface that the driver API does not cover.
- You need a per-window screenshot.
sim screenshot captures the
whole desktop. SimWindow.screenshot() captures just the window you
care about — cheaper to read, less visual clutter for the LLM.
If the SDK has a programmatic path (session.tui.*, model.solve(),
ModelUtil.loadCopy()), prefer that. gui is for the UI-only surface
that the SDK doesn't cover.
Remote equivalence
gui is in the session namespace on the sim serve side. You talk to
it via the existing /exec HTTP channel:
sim exec "dlg = gui.find('Login'); dlg.click('OK')"
sim --host 10.0.x.y exec "dlg = gui.find('Login'); dlg.click('OK')"
No new endpoint, no new protocol — the same API shape from anywhere
the agent runs.
Requirement on the server host: sim serve must run in a real
interactive desktop session (normal login or RDP). Windows
service / SSH session 0 has no desktop, so pywinauto can't enumerate
any windows even though the solver processes are running. This is the
same constraint GUI-capable drivers document.
API
Discover what the controller is looking at
gui.available
gui.process_filter
gui.list_windows()
Find a window (polled until timeout)
dlg = gui.find(title_contains="Login", timeout_s=5)
title_contains is a plain substring match (case-sensitive, any language).
Returns None if nothing matched — always check before calling
methods on it:
dlg = gui.find("连接到")
if dlg is None:
_result = {"ok": False, "error": "login dialog not visible"}
else:
dlg.click("确定")
Act on a window
Every action returns {ok: bool, ...}. No exceptions unless you pass
invalid Python types — surface ok=False + error to the agent.
dlg.click("OK", timeout_s=5)
dlg.send_text("alice", into="Username")
dlg.send_text("/tmp/out.cas.h5")
dlg.close()
dlg.activate()
dlg.screenshot(label="after_login")
Each action method tries the most natural pywinauto strategy first
(button_by_title) and falls back to a broader match
(any_control_by_title) before giving up — the response tells you
which path worked via the strategy field.
Full UIA dump
Expensive but sometimes necessary for reasoning about an unfamiliar GUI:
state = gui.snapshot(max_depth=3)
Use this when find(title) misses and you need to see what the GUI
actually exposes.
Handle metadata
SimWindow fields you can read without another round-trip:
dlg.hwnd
dlg.pid
dlg.proc
dlg.title
dlg.as_dict()
Typical patterns
Pattern 1 — dismiss a blocking login dialog
dlg = gui.find(title_contains="Login", timeout_s=5)
if dlg:
dlg.send_text("alice", into="Username")
dlg.send_text("secret", into="Password")
dlg.click("OK")
_result = {"dismissed": dlg is not None}
Pattern 2 — confirm a "file exists, overwrite?" dialog
dlg = gui.find(title_contains="Question", timeout_s=3)
if dlg is None:
dlg = gui.find(title_contains="overwrite", timeout_s=3)
if dlg:
dlg.click("OK")
_result = {"confirmed": dlg is not None, "title": dlg.title if dlg else None}
Pattern 3 — walk the solver UI tree to find an unexpected control
state = gui.snapshot(max_depth=4)
names = []
def walk(items):
for c in items:
if c.get("name"):
names.append((c["control_type"], c["name"]))
walk(c.get("children") or [])
for w in state["windows"]:
walk(w.get("controls") or [])
_result = {"control_names": names[:50]}
Pattern 4 — capture only the solver window for the agent to read
dlg = gui.find(title_contains="Main", timeout_s=3)
if dlg:
shot = dlg.screenshot(label="after_solve")
_result = shot
else:
_result = {"ok": False, "error": "main window not found"}
Error handling
Every call returns a dict; failures look like
{"ok": False, "error": "connect(handle=...) failed: ..."}. The UIA
machinery runs in an isolated subprocess so a COM glitch in one call
never poisons the next.
Things that commonly make ok false:
| Symptom | Likely cause | What to do |
|---|
find returns None | title didn't match / process filter too strict | print gui.list_windows() to see what is live |
click says no control titled ... in hwnd=... | the button label in the UI is not what you think | snapshot the window, read controls[*].name |
screenshot returns minimal PNG | window is minimized (pywinauto captures the window rect; min'd windows live at (-32000, -32000, …)) | dlg.activate() first, then screenshot |
gui.available is False | off-Windows host, or pywinauto not installed | don't use gui — fall back to SDK-only path |
list_windows() returns [] even though the solver clearly launched | sim serve was started from an SSH / non-interactive Windows session — the GUI exists in a session with no display surface and pywinauto can't see it | ask the operator to restart sim serve from a desktop session (RDP, Windows Terminal, or Task Scheduler with "run only when user is logged on" + interactive). See ../SKILL.md → "Where sim serve runs". Do not retry. |
screenshot returns a uniformly black PNG | same as above — non-interactive session has no compositor | same fix |
Pitfalls
- Don't guess button labels. Windows localisation is real. Use
gui.snapshot() to confirm the actual accessible name before calling
click(name).
- Don't assume single window. Some solvers open extra floating
panels.
find(title) returns the first match; if the workflow is
ambiguous, use list_windows() and pick by pid.
- Don't rely on
gui for SDK-shaped work. Solver objects (session,
model) are always faster and more reliable than UI clicks. gui is
the fallback for the UI-only surface.
- Remote servers need a real desktop. If
sim serve runs from an
SSH session, a Windows service, or any non-interactive context, the
spawned solver process inherits a session with no display surface.
pywinauto then finds zero windows, screenshots come back uniformly
black, and find(...) silently times out — the server itself is up
and reachable, only the GUI half is dead. Restart sim serve from a
desktop session (Windows Terminal on the console, RDP, or Task
Scheduler with "run only when user is logged on" + interactive). See
../SKILL.md → "Where sim serve runs" for the full
driver-by-driver matrix.
Related skills
- Plugin-specific skills list the dialogs that a given driver is known
to pop. Check those for recipes before inventing your own.
sim.inspect probes (issue #8a window_observed, #8b screenshots)
tell you what is on screen — read them first, then reach for
gui to act.