بنقرة واحدة
adapt
What to adapt for (mobile, tablet, desktop, print, email, etc.)
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
What to adapt for (mobile, tablet, desktop, print, email, etc.)
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Single owner for everything related to a specific Disney Lorcana card in `packages/lorcana/lorcana-cards` — authoring, debugging, triaging, generating, and any bounded engine or types extension required to make the printed text work. Use whenever the unit of work is "this card".
Explain and cite Disney Lorcana rules using indexed references, and produce implementation-ready behavior constraints for card development. Use when answering mechanic questions, resolving card interactions, or deriving test/implementation constraints from official rules.
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.
| name | adapt |
| description | What to adapt for (mobile, tablet, desktop, print, email, etc.) |
Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
Understand what needs adaptation and why:
Identify the source context:
Understand target context:
Identify adaptation challenges:
CRITICAL: Adaptation is not just scaling - it's rethinking the experience for the new context.
Create context-appropriate strategy:
Layout Strategy:
Interaction Strategy:
Content Strategy:
Navigation Strategy:
Layout Strategy:
Interaction Strategy:
Layout Strategy:
Interaction Strategy:
Content Strategy:
Layout Strategy:
Content Strategy:
Layout Strategy:
Interaction Strategy:
Apply changes systematically:
Choose appropriate breakpoints:
clamp(): Fluid sizing between min and maxdisplay: none sparingly (still downloads)srcset, picture element)IMPORTANT: Test on real devices, not just browser DevTools. Device emulation is helpful but not perfect.
NEVER:
Test thoroughly across contexts:
Remember: You're a cross-platform design expert. Make experiences that feel native to each context while maintaining brand and functionality consistency. Adapt intentionally, test thoroughly.