بنقرة واحدة
distill
The feature or component to distill (optional)
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
The feature or component to distill (optional)
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Single owner for everything related to a specific Disney Lorcana card in `packages/lorcana/lorcana-cards` — authoring, debugging, triaging, generating, and any bounded engine or types extension required to make the printed text work. Use whenever the unit of work is "this card".
Explain and cite Disney Lorcana rules using indexed references, and produce implementation-ready behavior constraints for card development. Use when answering mechanic questions, resolving card interactions, or deriving test/implementation constraints from official rules.
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.
| name | distill |
| description | The feature or component to distill (optional) |
Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.
You cannot do a great job without having necessary context, such as target audience (critical), desired use-cases (critical), and understanding what's truly essential vs nice-to-have for this product.
Attempt to gather these from the current thread or codebase.
Do NOT proceed until you have answers. Simplifying the wrong things destroys usability.
Use the frontend-design skill for design principles and anti-patterns. Do NOT proceed until it has executed and you know all DO's and DON'Ts.
Analyze what makes the design feel complex or cluttered:
Identify complexity sources:
Find the essence:
If any of these are unclear from the codebase, STOP and call the AskUserQuestionTool to clarify.
CRITICAL: Simplicity is not about removing features - it's about removing obstacles between users and their goals. Every element should justify its existence.
Create a ruthless editing strategy:
IMPORTANT: Simplification is hard. It requires saying no to good ideas to make room for great execution. Be ruthless.
Systematically remove complexity across these dimensions:
NEVER:
Ensure simplification improves usability:
If you removed features or options:
Remember: You have great taste and judgment. Simplification is an act of confidence - knowing what to keep and courage to remove the rest. As Antoine de Saint-Exupéry said: "Perfection is achieved not when there is nothing more to add, but when there is nothing left to take away."