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مستودع GitHub

HallOfFame

يحتوي HallOfFame على 5 من skills المجمعة من toverux، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.

skills مجمعة
5
Stars
5
محدث
2026-07-01
Forks
1
التغطية المهنية
2 فئات مهنية · 100% مصنفة
مستكشف المستودعات

Skills في هذا المستودع

coherent-gameface
مطوّرو البرمجيات

How the game's UI engine (Coherent Gameface / Cohtml) differs from a real browser, and the workarounds this codebase already uses. Use when writing or debugging the HTML/CSS/JS UI under HallOfFame/UI/src, when a CSS property, HTML element, or Web API behaves unexpectedly in-game, or when the user mentions cohtml, gameface, or coherent.

2026-07-01
cs-offengine-testing
محللو ضمان جودة البرمجيات والمختبرون

Write and run the mod's C# unit tests off-engine (net48 + xUnit). Use when writing or running C# tests, when a test hits an engine-bound type (Unity native call, Colossal.Logging.ILog, HttpQueries) or throws TypeLoadException off-engine, or when deciding where to put logic so it stays testable (plain Services/, not ECS Systems/).

2026-06-29
general-guidelines
مطوّرو البرمجيات

Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria.

2026-06-29
mise
مطوّرو البرمجيات

Provides expert guidance on mise (mise-en-place) — a polyglot dev tool and environment orchestrator that manages runtimes, environment variables, and project tasks. This skill should be used when users ask about mise configuration (mise.toml), installing or switching tool versions (Node, Python, Go, .NET, etc.), the mise task runner, environment variable management, secrets with SOPS/fnox, backends (ubi, cargo, npm, aqua), Lua plugins, shell hooks, migrating from asdf/nvm/direnv, or debugging with mise doctor.

2026-06-28
ui-testing
محللو ضمان جودة البرمجيات والمختبرون

Write and run the mod's UI tests with bun (pure-logic tests and React component tests). Use when writing or running UI tests, when a component test must render against the real game bundle / cs2/* modules, when configuring value bindings or asserting outbound triggers in a test, or when the game bundle fails to load / react injection anchors drift after a game update.

2026-06-28