Master orchestrator for designing scalable systems in Unity. Use ALWAYS when creating new systems, refactoring code, or structuring complex mechanics. Enforces SOLID principles and strict decoupling.
Comprehensive workflow for conceiving, documenting, and implementing new features in Unity. Enforces a design-first approach with three mandatory phases.
The definitive framework for resolving bugs, exceptions, and bottlenecks in Unity. Use ALWAYS when unexpected behavior, console errors, or FPS drops are reported. Enforces the scientific method.
Master guide for high-performance interface development using UI Toolkit. Based on Unity 6+ standards and hardware optimization.