بنقرة واحدة
kine-skills
يحتوي kine-skills على 5 من skills المجمعة من verycafe، مع تغطية مهنية على مستوى المستودع وصفحات skill داخل الموقع.
Skills في هذا المستودع
Use when converting raster character, mascot, prop, or illustration images into layered Kine-ready SVG source masters with semantic groups, component ledgers, manifests, preview evidence, and animation-readiness notes. Trigger for requests like image to layered SVG, Kine SVG DEV, PNG to source master, segmented SVG, editable SVG, or preparing a character image for Kine/Rive-style rigging.
Generate children's educational game images in a Duolingo-style flat vector aesthetic — bold rounded shapes, very high-saturation flat color blocks, no gradients / no texture / minimal outlines, friendly mobile-game art — rendering must use $imagegen and its built-in image_gen tool by default. Use when the user wants the "Duolingo style" / "多邻国风格" flat look for backgrounds, scenes, props, plants, animals, characters, or asset sheets, especially to match the Garden 1-1 garden background. Triggers — "多邻国风格", "Duolingo style", "扁平高饱和的图", "做个扁平背景/场景", "和花园背景统一风格".
Generate or prompt children educational game images in a consistent KINE-KIDS rounded flat style, using $imagegen for all raster drawing and generation. Use when the user asks to create backgrounds, people, children, animals, mascots, props, furniture, appliances, flowers, grass, trees, UI-like game scenes, asset sheets, object sheets, or "anything" as a raster image while preserving the same cute low-detail educational-game visual language.
Experimental KINE-LAYER V3 source-master workflow for developing semantic component-plan-first character decomposition. Use when decomposing a raster character into animation-ready layers using component planning, multi-sheet generation, per-owner masks, hidden-surface completion, alpha cleanup, source-recompose gates, review HTML, PSD/PNG manifests, or when improving the next-generation KINE-LAYER pipeline beyond V2.
Create clean 2K production storyboard boards / animation planning sheets before individual frame generation for narrative image/video scenes. Use when the user asks for 分镜板, storyboard boards, production boards, cinematic shot design, image/video shot planning, consistent character storyboard expansion, or self-reviewed visual prompts, especially when using imagegen/pastel and when camera angle, action direction, scene geometry, lighting continuity, timing, animation behavior, or story logic must be checked.