| name | Prompting |
| description | Meta-prompting standard library — the LifeOS system for generating, optimizing, and composing prompts programmatically. Three pillars: Standards (Anthropic best practices, context engineering, Fabric patterns); Templates (Handlebars — Briefing, Structure, Gate, Roster, Voice, plus eval templates Judge, Rubric, TestCase, Comparison, Report used by Agents/Evals; the Agents skill keeps its own DynamicAgent.hbs); Tools (RenderTemplate.ts, data-content separation). Philosophy: prompts that write prompts — structure is code, content is data. Output is always a prompt to be used elsewhere, not final content. USE WHEN meta-prompting, template generation, prompt optimization, prompt engineering, write a prompt, create system prompt, Handlebars template, eval prompt, judge prompt. NOT FOR generating final content (use the appropriate domain skill). |
| effort | medium |
Customization
Before executing, check for user customizations at:
~/.claude/LIFEOS/USER/CUSTOMIZATIONS/SKILLS/Prompting/
If this directory exists, load and apply any PREFERENCES.md, configurations, or resources found there. These override default behavior. If the directory does not exist, proceed with skill defaults.
🚨 MANDATORY: Voice Notification (REQUIRED BEFORE ANY ACTION)
You MUST send this notification BEFORE doing anything else when this skill is invoked.
-
Send voice notification:
curl -s -X POST http://localhost:31337/notify \
-H "Content-Type: application/json" \
-d '{"message": "Running the WORKFLOWNAME workflow in the Prompting skill to ACTION"}' \
> /dev/null 2>&1 &
-
Output text notification:
Running the **WorkflowName** workflow in the **Prompting** skill to ACTION...
This is not optional. Execute this curl command immediately upon skill invocation.
Prompting - Meta-Prompting & Template System
What It Does
Generates, optimizes, and composes prompts programmatically. It's the standard library for prompt engineering — other skills call it when they need to build or improve a prompt. The output is always a prompt to be used elsewhere, never the final content itself.
Invoke when: meta-prompting, template generation, prompt optimization, programmatic prompt composition, creating dynamic agents, generating structured prompts from data.
The Problem
Prompt engineering tends to get copy-pasted and rewritten by hand across every skill that needs it, so the same patterns drift apart and best practices live in one person's head. When you want to compose a prompt from data — spin up a custom agent, build an eval judge, generate a phased workflow — there's no clean way to separate the structure from the content. This skill makes structure code and content data: one Handlebars template plus different data renders specialized agents, workflows, and eval frameworks, and the engineering standards live in one place every skill can reference.
How It Works
Three pillars carry the work:
- Standards - Anthropic best practices, Claude 4.x patterns, empirical research (markdown-first design, context engineering, the Fabric pattern system, 1,500+ academic papers on prompt optimization). Full guide in
Standards.md.
- Templates - Handlebars-based system for programmatic prompt generation: Primitives (Briefing, Structure, Gate, Roster, Voice) plus eval templates (Judge, Rubric, TestCase, Comparison, Report). The agent-specific
DynamicAgent.hbs lives in the Agents skill (Agents/Templates/DynamicAgent.hbs), not here.
- Tools - Template rendering (
RenderTemplate.ts), validation, and data-content separation.
Workflow Routing
Library skill — no Workflows/ directory. Requests route to the rendering tools and reference docs:
| Trigger | Workflow | File |
|---|
| Render a template / compose a prompt from data / Handlebars template | RenderTemplate (tool) | Tools/RenderTemplate.ts |
| Validate a template | ValidateTemplate (tool) | Tools/ValidateTemplate.ts |
| Prompt engineering standards / best practices / prompt optimization | Standards (reference) | Standards.md |
Examples
Example 1: Using Briefing Template (Agent Skill)
import { renderTemplate } from '${LIFEOS_SKILL_DIR}/Tools/RenderTemplate.ts';
const prompt = renderTemplate('Primitives/Briefing.hbs', {
briefing: { type: 'research' },
agent: { id: 'EN-1', name: 'Skeptical Thinker', personality: {...} },
task: { description: 'Analyze security architecture', questions: [...] },
output_format: { type: 'markdown' }
});
Example 2: Using Structure Template (Workflow)
phases:
- name: Discovery
purpose: Identify attack surface
steps:
- action: Map entry points
instructions: List all external interfaces...
- name: Analysis
purpose: Assess vulnerabilities
steps:
- action: Test boundaries
instructions: Probe each entry point...
bun run RenderTemplate.ts \
--template Primitives/Structure.hbs \
--data phased-analysis.yaml
Example 3: Custom Agent with Voice Mapping
const agent = composeAgent(['security', 'skeptical', 'thorough'], task, traits);
Integration with Other Skills
Agents Skill
- Uses
Templates/Primitives/Briefing.hbs for agent context handoff
- Uses
RenderTemplate.ts to compose dynamic agents
- Maintains agent-specific template:
Agents/Templates/DynamicAgent.hbs
Evals Skill
- Uses eval-specific templates: Judge, Rubric, TestCase, Comparison, Report
- Leverages
RenderTemplate.ts for eval prompt generation
- Eval templates may be stored in
Evals/Templates/ but use Prompting's engine
Development Skill
- References
Standards.md for prompt best practices
- Uses
Structure.hbs for workflow patterns
- Applies
Gate.hbs for validation checklists
Token Efficiency
The templating system eliminated ~35,000 tokens (65% reduction) across LifeOS:
| Area | Before | After | Savings |
|---|
| SKILL.md Frontmatter | 20,750 | 8,300 | 60% |
| Agent Briefings | 6,400 | 1,900 | 70% |
| Voice Notifications | 6,225 | 725 | 88% |
| Workflow Steps | 7,500 | 3,000 | 60% |
| TOTAL | ~53,000 | ~18,000 | 65% |
Best Practices
1. Separation of Concerns
- Templates: Structure and formatting only
- Data: Content and parameters (YAML/JSON)
- Logic: Rendering and validation (TypeScript)
2. DRY Principle
- Extract repeated patterns into partials
- Use presets for common configurations
- Single source of truth for definitions
3. Version Control
- Templates and data in separate files
- Track changes independently
- Enable A/B testing of structures
References
Primary Documentation:
Standards.md - Complete prompt engineering guide
Templates/README.md - Template system overview
Tools/RenderTemplate.ts - Implementation details
Research Foundation:
- Anthropic: "Claude 4.x Best Practices" (November 2025)
- Anthropic: "Effective Context Engineering for AI Agents"
- Anthropic: "Prompt Templates and Variables"
- The Fabric System (January 2024)
- "The Prompt Report" - arXiv:2406.06608
- "The Prompt Canvas" - arXiv:2412.05127
Related Skills:
- Agents - Dynamic agent composition
- Evals - LLM-as-Judge prompting
- Development - Spec-driven development patterns
Philosophy: Prompts that write prompts. Structure is code, content is data. Meta-prompting enables dynamic composition where the same template with different data generates specialized agents, workflows, and evaluation frameworks. This is core LifeOS DNA - programmatic prompt generation at scale.
Gotchas
- Meta-prompting generates PROMPTS, not content. The output is a prompt that gets used elsewhere — not the final deliverable.
- Templates should be model-agnostic. Don't write prompts that depend on specific model quirks.
- Test generated prompts before declaring them ready. A prompt that looks good may perform poorly.
Execution Log
After completing any workflow, append a single JSONL entry:
echo '{"ts":"'$(date -u +%Y-%m-%dT%H:%M:%SZ)'","skill":"Prompting","workflow":"WORKFLOW_USED","input":"8_WORD_SUMMARY","status":"ok|error","duration_s":SECONDS}' >> ~/.claude/LIFEOS/MEMORY/SKILLS/execution.jsonl
Replace WORKFLOW_USED with the workflow executed, 8_WORD_SUMMARY with a brief input description, and SECONDS with approximate wall-clock time. Log status: "error" if the workflow failed.