Skip to main content
تشغيل أي مهارة في Manus
بنقرة واحدة
$pwd:

digbp

// Analyze and edit Unreal Engine Blueprints via the digbp persistent server. Use when the user asks to inspect, export, search, understand, or MUTATE Blueprints — including editing variables, functions, components, nodes, and pin connections, reparenting, implementing interfaces, compiling, and saving. Also handles finding function callers, variable get/set sites, native events, asset references, generating C++ migration stubs, **auditing which BPs reference a C++ symbol before deletion (cpp-audit)**, **generating C++ UPROPERTY declarations from BP metadata (cppgen upropertys)**, and the **BP→C++ variable lift workflow** (edit variable lift / unshadow for recovery from the shadow-rename trap).

$ git log --oneline --stat
stars:٢
forks:٠
updated:٢٥ مايو ٢٠٢٦ في ١٨:٥٩
SKILL.md
readonly