بنقرة واحدة
camera-streaming
// Stream, video frames, photo capture, resolution/frame rate configuration
// Stream, video frames, photo capture, resolution/frame rate configuration
Swift patterns, async/await, naming conventions, key types for DAT SDK iOS development
Common issues, Developer Mode, version compatibility, state machine diagnosis
Display capability setup, display-capable device selection, UI DSL, icons, buttons, images, and video playback
SDK setup, Swift Package Manager integration, Info.plist configuration, and first connection to Meta glasses
MockDeviceKit for testing without physical glasses hardware
App registration with Meta AI, camera permission flows
| name | camera-streaming |
| description | Stream, video frames, photo capture, resolution/frame rate configuration |
Guide for implementing camera streaming and photo capture with the DAT SDK.
.makeUIImage() to renderimport MWDATCamera
import MWDATCore
let wearables = Wearables.shared
let deviceSelector = AutoDeviceSelector(wearables: wearables)
// Or for a specific device: SpecificDeviceSelector(device: deviceId)
let deviceSession = try wearables.createSession(deviceSelector: deviceSelector)
try deviceSession.start()
// Wait for the device session to reach the started state
for await state in deviceSession.stateStream() {
if state == .started { break }
}
Once the DeviceSession is started, add a Stream capability:
let config = StreamConfiguration(
videoCodec: .raw,
resolution: .medium, // 504x896
frameRate: 24
)
guard let stream = try deviceSession.addStream(config: config) else {
// DeviceSession must be in the started state before adding a stream
return
}
| Resolution | Size |
|---|---|
.high | 720 x 1280 |
.medium | 504 x 896 |
.low | 360 x 640 |
Valid values: 2, 7, 15, 24, 30 FPS.
Lower resolution and frame rate yield higher visual quality due to less Bluetooth compression.
StreamState transitions: stopping → stopped → waitingForDevice → starting → streaming → paused
let stateToken = stream.statePublisher.listen { state in
Task { @MainActor in
switch state {
case .streaming:
// Stream is active, frames are flowing
case .waitingForDevice:
// Waiting for glasses to connect
case .stopped:
// Stream ended — release resources
case .paused:
// Temporarily suspended — keep connection, wait
default:
break
}
}
}
let frameToken = stream.videoFramePublisher.listen { frame in
guard let image = frame.makeUIImage() else { return }
Task { @MainActor in
self.previewImage = image
}
}
// Start the stream capability
Task { await stream.start() }
// Stop streaming
Task { await stream.stop() }
// Stop the parent device session when you're done with all capabilities
deviceSession.stop()
Capture a still photo while streaming:
// Listen for photo data
let photoToken = stream.photoDataPublisher.listen { photoData in
let imageData = photoData.data
// Convert to UIImage or save
}
// Trigger capture
stream.capturePhoto(format: .jpeg)
Resolution and frame rate are constrained by Bluetooth Classic bandwidth. The SDK automatically reduces quality when bandwidth is limited:
Request lower settings for higher visual quality per frame.