Skip to main content
تشغيل أي مهارة في Manus
بنقرة واحدة

scene-building

// Scene and world building workflow for the Flopperam Unreal Engine MCP. Covers actor management, landscape sculpting, foliage scattering, AI setup, cinematics, and level verification. Use when placing actors, building environments, working with landscapes/foliage, setting up AI characters, or creating Level Sequences.

$ git log --oneline --stat
stars:٩٨٤
forks:١٨٥
updated:٢ مايو ٢٠٢٦ في ٢٣:٥٥
SKILL.md
readonly